Those yolo alchs are so anoying, its like every alch strategy now.
few points about it:
-
Hunters, prince, knights can’t attack before n3, so why alchs can?
-
You should make it weaker, how about making it kills the alch when he is attacking a knight or a physician for example? that could make the alch consider his actions before just killing randomly.
-
Another option is limit their kills to 1, but dont count them if they were occupied. That could make them save their kill for a strategic moment.