It’s really annoying that you can get poisoned just as the day ends. I feel like the poison/bleed abilities should be disabled earlier so people have more time to say they were poisoned/bled. I was in a game where I was randomly poisoned by butler on d2 as good king right before night. Like if somebody is a slow typer or just spaced out for two seconds or whatever, they’re just going to die. That’s not fun.
While that is unfortunate, I will point out that that one’s on the Butler.
Assassin/Cult poisons take two days to kill, which makes it a bit better.
I think you should have to poison 10 - 15 seconds before the day ends. It would solve this.
I disagree. Part of the problem with poison is its so easily removed - Its almost a worthless skill (IMHO). This tactic of delayed poisoning evolved out of the simplicity of healing the poisoning.
But again, its just an opinion
That is almost necessary. Without it Unseen/Cult get four extra kills, and that would unbalance the game.
Besides, I find it is a great way to distract the healers, securing safer kills.
There is a thing called being patient. you give the healers one less night to heal which is good for you. BD doesn’t need an indirect buff
Wait, I thought you do have to poison a few seconds before the night ends. All activated abilities disable several seconds before talking does.