I mentioned this in another topic, but maybe it’s own topic would be more merit for discussion.
Right now the possesors jump is mostly unusable, early game you create a dead bitter person who knows your identity, and is certainly going to out you to the first psychic or or death knight that comes along.
Late game you are fighting against all the private information that anyone you might posses has already shared, whether it be codewords or simple “what did we whisper about n3” etc…
What if instead of working against you, the person works for you. But at the cost of your own control.
Rework concept
When a possesor jumps into someone, he for all intents and purposes dies, but rather than going into dead chat, the possesor joins a possesor chat, that shows up as a new tab for the person he jumped into.
The person jumped into, keeps their identity, but becomes a possesor (without the jump ability already used of course). This is basically a conversion. The possesor can talk to and advise the person, but ultimately the newly converted person, has the steering wheel, but they are now on the goal of win as possesor.
They are now pretty safe from codewords etc… as they still know everything they knew before. There’s no bitter dead guy trying to screw them over, and the only behavior change to watch for, is what happens from their goal being different now.
The big drawback of course is people being unhappy with their side being flipped at the last second… but that’s kind of part of the game anyway with unseen/cult conversions.