Psychic
Two Psychics in a game is far too messy. It should become a unique class again.
Of course, cutting one potential Psychic reduces both the expected number social classes and the expected number of magic users.
That’s why I suggest the glorious return of the Noble and Priest.
Noble & Aristocrat
(Social class)
Remove Hearsay as passive
Remove Noble Twin as daytime skill
Add Spy maid as daytime skill: Target a player, you will see all whispers to and from that player today. Cannot be used before day 4. (3 uses. Can target king)
Increase the uses of Political Pressure to 3
Increase the uses of Royal Decree to 3
Increase the uses of Send Order to 3
Priest
(Unique social class. Magic user)
Add Confession as passive. (This is the old Noble’s Hearsay passive)
Add Good Karma as a daytime skill: The person that confessed to you last night becomes immune to death, occupy and conversion the next night. (1 use)
Add Piousness as a daytime skill: You are immune to conversion next night (2 uses)
Add Savior as a nighttime skill: If you die from an attack, you will be the only one to die from that attack. (unlimited uses)
Add Repentance as a nighttime skill: The person confessing to you this night cannot talk, accuse or vote tomorrow.
In the morning a message will be shown: Name (number) is repenting for his sins. (3 uses) (he can still be voted upon)
Dark Priest (Unseen version of Priest)
(Unique social class. Magic user)
Add Confession as passive. (This is the old Noble’s Hearsay passive)
Add Bad Karma as a daytime skill: Target a player. If this is the player that confessed to you last night, he dies next night. (2 use)
Add Embrace the Void as a nighttime skill: Target player will leave an empty will (unlimited uses)
Add Repentance as a nighttime skill: Target a player, if this is the player confessing to you this night, he cannot talk, accuse or vote tomorrow. In the morning a message will be shown: Name (number) is repenting for his sins. (2 uses)
(he can still be voted upon)
Hearsay did not work on Noble. Because an anonymous message is just too tempting to troll with if you have no real info or if you are neutral/evil.
Priest now has the tools to reward good or punish bad confessions. Also, the person confessing is still hard pressed to do so anonymously, because If the Priest is converted to Unseen, giving your number away means almost certain dead. This makes this passive skill different from Prince and Psychic where the person giving the information is known.