First off, as another user said, I love the game. If my tone is alarmed, it’s because as someone who loves the game and has put in many, many hours, I do feel protective over elements that I feel are strengths.
For me, Defile was possibly the most fun ability in the game. It rewarded clever deception in a unique way that, when used correctly, has won me the game for Unseen. It’s an ability that feels Unseen to use, and is a good alternative to when you would want to trick people with the fake attack/heal. I’m upset this will be replaced with a generic disguising ability that doesn’t match at all with the class or demand much thought in its use.
This is an interesting change that has potential. Feeds into the “information is power” part of the game that’s fun.
Like others, I’m very alarmed at this change. No more rezzing? So the dead have more reason to just leave when you’re killed. I just played a game today where I got rezzed and all the dead BD put our heads together to figure out who to CS, then put in the death note the others we suspected. It worked and we helped earn BD a win. No more Death Knights = dead will disengage.
Interesting change and perhaps for the better, but the old WoW was an interesting, unique ability. Granted, its usefulness was usually a result of chance.
I’m interested to see if this combined with the indirect neutral buff from removing Allies (though we will see whether Princess simply replaces King in this regard) boosts Ms. Sorc’s win rate. However, I still believe we need to rethink the Sorcerer/Inquisitor situation in general. The Sorcerer is not neutral in any form other than name. Why are we still treating/balancing her as though she is?
Excellent!