Not a complete removal just a strong rework like this idea to make it more on a hunters level.
Of course my issues are Princess and Observer as well and no other bd killer.
Pretender also is one that I’d change
Not a complete removal just a strong rework like this idea to make it more on a hunters level.
Of course my issues are Princess and Observer as well and no other bd killer.
Pretender also is one that I’d change
People won’t accept it if you can’t explain it
Ironically, I think we would also need to buff unseen converts lmao
For example we can let knight cold steel just disable their abilities instead of suiciding
So basically:
Nerf Prince, Obs, Noble
Buff all other BD besides those 3 and BD unique’s.
But then again I do think Mystic/Hunter does give bd more of a advantage if they weren’t there so Idk. I don’t think that’s a good thing
yeah, a class needing rebalancing is a great opportunity to remove annoying limitations
Guiltless Vigilante is awesome
Also why is observer spawning less even a argument to keep observer as it is.
Simple, guarantee a unique and balance accordingly
like not a specific unique.
I have a genius idea, put a class that has a 1% of spawning in the game. If it’s rolled it kills all the evils automatically.
I think neutrals should always spawn only 2 instead of 2-3.
Make Throne Of Lies Great Again
I disagree.
obviously I’m not sure if Sellsword really is balanced I think we could even have a neutral evil slot and a more neutral benign slot but eh.
I think it’s swingy honestly.
Then again random king is also swingy.
absolutely not
there’s things we aren’t told regarding balance, but we are told that the neutral spawns are adjusted depending on which king is rolled in the game
Not all the time it’s still random like you can see SS in EK games.
I think pretender was meant to be a king counter to make king randomly spawning less effective but It really doesn’t work