Psychic (Blue Dragon Social)
Passive: Strong Will: You may use Private Matter and Telepathy in the same day.
Day Ability: Private Matter: Your whispers are hidden from the public until you disable this, or the day ends. You may disable and re-enable Private Matter any number of times a day. Unlimited uses.
Day Ability 2: Telepathy: Send an anonymous message to everyone. 2 uses.
Night Ability: Read Mind: See all whispers to and from your target the next day. Unlimited uses.
Illusionist (Unseen Social)
Passive: Strong Will: You may use Private Matter and Telepathy in the same day.
Day Ability: Private Matter: Your whispers are hidden from the public until you disable this, or the day ends. You may disable and re-enable Private Matter any number of times a day. Unlimited uses.
Day Ability 2: Telepathy: Send an anonymous message to everyone. 2 uses.
Night Ability: Read Mind: See all whispers to and from your target the next day. Unlimited uses.
Notes: I have always felt Link Minds and Imprison are redundant abilities. This rework changes Psychic into a whisper based class, which makes it more unique, I think. Ideally the Noble would get Orange’s Rework. Link