The Reaper
Faction: Neutral
Type: Killer
Passive 1: Consume Soul: If you have at least 1 soul left and you are attacked you will survive
Passive 2: Focused: you are occupation and target change immune
Day Ability 1: Icy Touch: prevent a player from talking or voting for the day, he can only talk to YOU in a private chat box (like psychic’s one) but you will not appear to him, he will see you as the reaper, requires same amount of souls (note: psychic/illusionist/apostle will be immune to this)
Day Ability 2: Frozen Touch: prevent a player from talking or voting for 5 days (or 2 days) unless healed requires 5 souls and it is only useable once, (note: psychic/illusionist/apostle will be immune to this) (note: the person will still be able to talk to the psychic, prince, or unseen/cult)
Night Ability 1: Reap: pretty much the same except it can go through night immunity
Night Ability 2: Frighten: fright a player causing them to be occ’d, 4 uses only
Comments:
Most people I have met say reaper is weak and boring, so maybe adding these things will make reaper less boring to people
The Possessor
Faction: Neutral
Type: Killer
Passive 1: Driven to Insanity: Immune to occupation and target change
Passive 2: Blackened Shield: immune to death at night
Day Ability 1: Facelift: same thing as normal
Day Ability 2: Body Control: Possess another player in the day, making him unable to talk or vote but you will control him to say whatever you want and voting, you can switch back to yourself anytime and then switch back to him but after that day you will no longer be able control him, 2 use only!
Night Ability 1: Puppet Strings: Same but now you well be informed of their class type
Night Ability 2: Possess: Same old thing
Comments:
Most people I have met say that possessor barely wins so hopefully these changes can help it!