Neutral Killers are a bit necessary right now because whitout them, games might potentially last too long. They make sure the game progress at a decent speed.
That being said, i feel like they are simply not fun. Dying to a serial killer is always frustrating. It also makes the game rely massively on RNG. As an example, if the Reaper kills the cult leader or the prince in night 1,it makes a super massive difference.
I would instead propose to introduce “King’s hunger for blood”.
People would always be forced to execute one person every day. If nobody has been executed, then whoever the king is currently voting will be executed.
If the king has not voted anybody, then HE dies.
This mecanic, i believe, would have the following effects:
1: I think it would actually help new players. New players tend to play very passively, only ever executing someone if they have proof of it. This is a poor strategy especially against cult.
2: It would help Kings. Right now, as king, if you ever get someone executed and you are wrong about it, people usually all think you are evil. Whenever a BD is executed, its always the king’s fault. This mecanic would allow kings to execute people they think might be evil, but town could forgive the king if they’re wrong.
3: Would help the game stay fast paced, but instead of the deaths being decided by the RNG of a serial killer, it would actually be the players that decide who is executed.
Let me know what you think