Noble (BD Social)
Passives:
Royal Blood:
Just Royal Blood.
Day Abilities:
Political Pressure (2 uses):
Force one of your spied targets to vote and prevent voting from them for the rest of the day.
Decriminalize (1 use) (WIP):
Force pardon one of your spied targets.
Night Abilities:
Maid Spy (inf uses):
Spy on a player with a maid, hearing all whispers to and from them, and mark them as spied. You can only have 3 spied targets at a time.
Listen Conversation (4 uses): (Kinda WIP? idk)
Listen in on a spied players conversation, knowing what class groupings visited your target.
Your target was visited by a/some Special or Investigative classes.
Your target was visited by a/some Support or Social classes.
Your target was visited by a/some Killer or Offensive classes.
Aristocrat (Unseen Social)
Passives:
Royal Blood:
I’ll add the description later ok
Day Abilities:
Political Pressure (2 uses):
Force one of your spied targets to vote and prevent voting from them for the rest of the day.
Object (1 use):
Force execute or pardon one of your spied targets.
Night Abilities:
Framermaiden (inf uses):
Spy on a player with a maid, hearing all whispers to and from them, and mark them as spied. You can only have 3 spied targets at a time. They will also be framed until they are investigated.
Listen Argument (4 uses):
Listen in on a spied players argument, knowing what class typings visited your target.
This is kinda WIP so give suggestions plz :). I wanted to keep some of Noble’s old flavors (Gossip = Listen Conversation|Court Spy = Maid Spy.) I kinda have ideas in mind for back-up abilities if you don’t like the current ones. For example abilities that target multiple “spied” players or maybe more abilities that harm the target involved.