Ritual Mafia - Congregation Wins

That will stay. I wanted to keep dead interaction one sided.

The Oracleā€™s power ability is also just really weak to me, when in this game the Heretic role is kinda interchangeable and itā€™s not like MM/Assassin at all. The only good thing is finding warlock and occupying them multiple times.

If medium wants to speak with the dead they must out in public

This is if you compare it to Diviner.

When I made oracle there were neutrals in the game, but I took them away after. That ability made way more sense with neuts.

Also forgot to add this poll:

  • Add neuts in Ritual Mafia 2
  • Neuts out

0 voters

It really depends on the neuts though, especially their interaction with the conversion mechanic too.

1 Like

As long as there are no Survivors or Jesters, yep.

whereā€™s the fun in that :frowning:

Would be interesting to have a neut who needs to be sacrificed to win though.

There better be no ritual jesters btw

jester is the best class in every mafia setup ever discuss

2 Likes

no no no

Have you seen the horror of ghost town?

1 Like

how did you find out?

Wait make a sac jesterā€¦

Why not? It encourages the player to play well instead of intentionally being scummy.

1 Like

Because it hurts Town for sacing someone who seems Townā€¦

Oh okay fair enough

We could make a jester who needs to not be sacā€™d

no