Ritual Mafia - Congregation Wins

That’s called a survivor.

Make masochist for pro plays

It punishes evils for doing their job

Except he doesn’t care about nightkills and lynching.

the neuts I had before I decided to remove them were: A survivor with op abilities that had a really good ritual ability so town would want to sac them if they outed, A ritual jester and a reverse scorned that had a heretic target and wins if they get sacced.

What was the survivor ability?

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A reverse jester kinda

Add alchemist too

Let me find the classcards. However when I made these the setup was different than what it currently is so some stuff might be changed.

Neuts in.

Ooh, those neuts seem fun. The ritual Surv seems like a piñata class.

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Evils will claim it as well which is fun

A scorned for a heretic sacrifice might also be interesting.

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My problem with the reverse scorned however was that if they died they had nothing stopping them from outing the heretic target in their logs.

Make third party nk too for next time

Night immunity? Modkill! Can win after death

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How would that work though?

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No can stopping scorned

Rituals kinda fulfill the role of the NK. Adding a NK would cause deaths per night to increase a lot making town lose by d2 or d3.

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Not that necessary since the sacrifice can kind of be used as a substitute for the extra KPN.