W19
Marksman
You start with a flintlock.
All flintlocks you receive will never reveal you as the shooter.Gain majority over the Yellow Poppy.
W19
Marksman
You start with a flintlock.
All flintlocks you receive will never reveal you as the shooter.Gain majority over the Yellow Poppy.
W20
Magician
You start with a flintlock.
All flintlocks you receive will reveal you as the shooter.
During the night you may choose someone to be subject to your magic trick. They will appear to have shot the gun you shot.Gain majority over the Yellow Poppy.
Y21
Scribe
You may send an infinite amount of anonymous messages to a player in the game.
Defeat all members of the White Primrose and anyone who stands in your way.
W22
Gravedigger
Every night you may choose to dig a person’s grave. You can only do this once, successful or not.
If the player dies during the night, their flip will not be revealed.Gain majority over the Yellow Poppy.
O23
Time Reaper
Every night, either steal an hour from someone, if you steal 2 hours from someone they die, or lose 3 hours to kill anyone who you’ve stolen an hour from.
If you die but have at least one hour, you will prevent yourself from taking action, lose an hour, and be brought back to life. You start with one hour.
Kill off all members of the White Primrose and Yellow Poppy.
O24
Candlemaker
Every night you may kill someone.
The candle’s size starts at 6. If a candle reaches past size 12, the candlemaker will start a new candle on size one. If a candle reaches below size 0, the new candle will start on size 12.
You are informed of the candle’s size on each daystart.If the victim is Yellow Poppy, the candle rises by 1.
If the victim is White Primrose, the candle rises by 2.
If the victim is Orange Lily, the candle melts by 3.
The candlemaker gets an extra life if a candle reaches size 9.
The candlemaker dies if a candle reaches 3.Bring your candle’s size to exactly 12 or be one of the last two players standing.
Y25
Florist
During the night, choose a player besides yourself to receive a Flower of your choice.
Defeat all members of the White Primrose and anyone who stands in your way.
Flowers are items. Upon receiving a Flower, they receive a 1 use ability from a random role in that Faction. They may perform that ability instead of their normal ability. If the role does not have any abilities, then the flower is wasted. Flowers come in the 3 variety of Factions, Yellow Poppy, White Primrose, and Orange Lily.
O26
Werewolf
During Night 0 you are informed of all roles in the setup.
You may decide to eat someone during the night and guess their role.If correct… strongman the player and kill them. You gain immunity to the lynch tomorrow.
If wrong… you are mod revealed as the Werewolf.Ensure you are one of the last two players standing.
Y27
Manservant
You may choose to occupy one person each night. Fails if targeting the barmaid
Defeat all members of the White Primrose and anyone who stands in your way.
O28
Deviant
Every two days, you can create an anonymous event via the host. This will take place instead of the trial. The winner will get an item of choice.
Win an event.
Y29
Grandmother
During the day you may choose to be on alert killing all visitors (1 use)
Defeat all members of the White Primrose and anyone who stands in your way.
O30
Ventriloquist
Each night, if you do not have a puppet, choose someone to become your puppet. They will be notified of this.
If you do have a puppet, force them to kill someone. They will be redirected to that person.Kill off all members of the White Primrose and Yellow Poppy.
Y31
Police Officer
You start with 1 stun gun and 1 Tunic
Defeat all members of the White Primrose and anyone who stands in your way.
Y32
Gunsmith
You start with 2 broken flintlocks that only have a 50% chance of killing someone
You cannot use flintlocks but can only giveDefeat all members of the White Primrose and anyone who stands in your way.
O33
Corrupted Gun Dealer
You start with 1 broken flintlock that has a 25% of killing the target but a 75% chance of backfiring
You may give this flintlock to someone else or use it if neededEnsure you are one of the last two players standing
Y34
Hero
This class is always unique.
You start the game with a Flintlock. This will always reveal you. If you shoot a Yellow Poppy, you will commit suicide. If you shoot anyone else, you will gain another bullet. This also happens if they have a bulletproof vest. If you are attacked at night, you will consume a bullet to fend off your Attacker. This will have a 10% chance to kill them.
Defeat all members of the White Primrose and anyone who stands in your way.
What are the mechanics if it hits a bulletproof vest?
During the day or night?
W35
Let’s buff Clown even more.
Associate
Every night you may give someone a gun. You cannot give a member of the White Primrose a gun.
The gun will always fail to kill a member of the White Primrose.Gain majority over the Yellow Poppy.
Day