Welcome to [Turbo] - Neutral Showdown II
Hosted by @KyoDaz
This setup follows simple forum rules.
The setup will start on day one. There is no day one lynch.
Gameplay
Days will be 15 minutes long.
Day one will be 7 minutes long.
Nights will be 7 minutes long.
All actions must be done in your rolecard.
The neutral alignment is the Orange Lily .
There will be no duplicate classes.
Turbo Time
T u r b o T i m e is enabled.
This means that if only one vote is needed to be received, the day automatically has a three minute timer to end it. This timer becomes irrelevant if someone unvotes and will be reset upon being voted or if the day already has less than three minutes to end.
This is primarily meant to speed up the game whilst also allowing the person a time to testify and people to change reads.
Executions
To accuse someone say ā/accuse [player] ā or ā/vote [player] ā
Executions will be plurality. Players are not lynched until the end of the day unless all votes are received.
Ties in the votes are considered no-lynch.
Please ask if you are unsure of any lynch scenarios.
To Join
To join, please ā/in ā.
Rolelist
Can be extended to 8p or 12p.
Random Orange Lily
Random Orange Lily
Random Orange Lily
Random Orange Lily
Random Orange Lily
Random Orange Lily
Role Cards
Jane:
Classes for nerds
O3
Clown
Every night you may visit someone. This does nothing except make you appear to visit someone.
You start with a tunic .
Ensure that you are executed. Doing so will end the game.
O4
Butcher
Every night you must kill a player provided you are able to.
Ensure you are one of the last two players standing.
O9
Saint
You are assigned a player to protect on Night 0.
During the night you may decide to die in their place if they are to die tonight or anytime tomorrow. You can only use this ability once.
Ensure that your target lives until the end of the game.
O12
Botanist
Every night, Kill a player.
Kill 3 Yellow Poppies and 1 White Primrose.
O13
Prankster
During Night 0 you are given a target to lynch. This cannot be a member of the White Primrose .
Ensure that your target is executed. Doing so will end the game.
O14
Thief
Every night target a player. Steal any items that they hold or would hold tonight. You will be informed what items you have stolen.
Steal at least 2 items over the course of the game.
O23
Time Reaper
Every night, either steal an hour from someone, if you steal 2 hours from someone they die, or lose 3 hours to kill anyone who youāve stolen an hour from.
If you die but have at least one hour, you will prevent yourself from taking action, lose an hour, and be brought back to life. You start with one hour.
Kill off all members of the White Primrose and Yellow Poppy .
O24
Candlemaker
Every night you may kill someone.
The candleās size starts at 6. If a candle reaches past size 12, the candlemaker will start a new candle on size one. If a candle reaches below size 0, the new candle will start on size 12.
You are informed of the candleās size on each daystart.
If the victim is Yellow Poppy , the candle rises by 1.
If the victim is White Primrose , the candle rises by 2.
If the victim is Orange Lily , the candle melts by 3.
The candlemaker gets an extra life if a candle reaches size 9.
The candlemaker dies if a candle reaches 3.
Bring your candleās size to exactly 12 or be one of the last two players standing.
O26
Werewolf
During Night 0 you are informed of all roles in the setup.
You may decide to eat someone during the night and guess their role.
If correctā¦ strongman the player and kill them. You gain immunity to the lynch tomorrow.
If wrongā¦ you are mod revealed as the Werewolf.
Ensure you are one of the last two players standing.
O28
Deviant
Every two days, you can create an anonymous event via the host. This will take place instead of the trial. The winner will get an item of choice.
Win an event.
O30
Ventriloquist
Each night, if you do not have a puppet, choose someone to become your puppet. They will be notified of this.
If you do have a puppet, force them to kill someone. They will be redirected to that person.
Kill off all members of the White Primrose and Yellow Poppy .
O33
Corrupted Gun Dealer
You start with 1 broken flintlock that has a 25% of killing the target but a 75% chance of backfiring
You may give this flintlock to someone else or use it if needed
Ensure you are one of the last two players standing
O37
Knight
You start with 1 kinfe and 1 tunic
Ensure you are one of the last two players standing
Armorer
You have 2 broken tunics that both have only a 50% chance of protecting the player
You may give a player a broken tunic or keep it for yourself
if Armorer gives a player a tunic the player will not be informed until they get shot and protected by it
Survive to the end
Miner
Every night you may use your Pickaxe to get Gold
As a last ditch effort you may use your pickaxe to kill someone but the pickaxe will break and canāt get gold anymore
Tunic - 2 gold
Kinfe - 4 gold
Flintlock - 5 gold. Upgrade for 2 gold
Suit - 3 gold
Stungun - 2 gold
Upgraded flintlock would kill even if the target has a tunic on
You can get 1-3 gold per night
Be the last one standing
048
Wrestler
Every night you may wrestle someone to the death. You will have a 10% chance to lose. They will have a 90% chance to lose. You cannot use items.
Ensure that at least 2 players are wrestled to death.
O49
Witch
Every night you may select two players to listen on to.
If any of the chosen players visits you then you will kill the player(s) visiting.
Kill two players successfully. Doing so will end the game immediately.
O51
Demolitionist
Every night you may plant a bomb on someone.
Kill three players through a bomb. Doing so will end the game as you the victor.
052
Android
Every night you may analyse someone. You will calculate the chances for them to be a killer class out of 10.
Having a gun or knife, protective clothing, being a killing class and having previously killed someone will all raise it by 1.
Ensure that you are one of the last 2 standing.
053
Hot Potato
You will be given a bomb at the start of the game. All players will be alerted there is a bomb in play.
A bomb will be given to a random player on D3. This will take place instead of a trial.
Ensure that you are executed. Doing so will end the game.
https://forum.imperium42.com/t/sandbox-turbo-thread-mass-class-thread/78741/
Players:
Wazza
Jane
Italy
Hippo
Clonedcheese