So yeah, here’s the final part of my BD classes. So far I have a support based on patronage, a bard, a magitech/hextech-like inventor, an attempt to recreate the Priest without its past issues of being boring and having no skill involved while also being too strong, and finally a more thematic version of FoL’s Squire with a few of my touches added in order to solve the night immunity vs. dying night 1 dilemma.
The Bard
Blue Dragon Support
Pure Wits (Day) - For the day the Bard will be immune to Troll Box, Chill, and Distract. In the coming night the Bard will be immune to being occupied at night and immune to target changing. - 3 uses
Crescendo (Night) - If the Bard’s target is redirecting, occupying, or attacking, then they will bypass immunities during this night. - Infinite uses
Allegro (Night) - For this night, the Bard’s target will be healed from Bleeding and Poison and gain both occupation immunity and night immunity. - 2 uses
Defeat the Unseen or Cult and any neutrals that seek to do you harm.
Converts to:
The Minstrel
Unseen Support
Silvertongue (Passive) - The Minstrel will appear as Blue Dragon for faction checks.
Pure Wits (Day) - For the day the Minstrel will be immune to Troll Box, Chill, and Distract. In the coming night the Minstrel will be immune to being occupied at night and immune to target changing. - 3 uses
Ballad (Night) - Select an Unseen player and for this night, the Minstrel’s target will be shown as Blue Dragon for faction checks. - Infinite uses
Crescendo (Night) - If the Minstrel’s target is redirecting, occupying, or attacking, then they will bypass immunities and preventions during this night. - 2 uses
Defeat the Blue Dragon and any neutrals that seek to do you harm.
The Eccentric
Blue Dragon Support
Royal Blood (Passive) - As a Royal, you can put your name forward for nominations to become the next King.
Magus/Steam Field (Day) - The Eccentric deploys a M/S Field around them, giving them night immunity for this night. - 2 uses
Magus/Steam Golem (Night) - Sends out a M/S Golem to guard the Eccentric’s target player, giving them night immunity for this night. - Infinite uses
Magus/Steam Mirror (Night) - The Eccentric puts outs a M/S Mirror on their target’s room, causing any player visiting them to visit themselves and also bypasses redirection immunity. - 2 uses
Defeat the Unseen or Cult and any neutrals that seek to do you harm.
Converts to:
The Lunatic
Unseen Offensive
Royal Blood (Passive) - As a Royal, you can put your name forward for nominations to become the next King.
Magus/Steam Pulse (Day) - The Lunatic releases a M/S Pulse around a chosen member of the Unseen, causing all players who visit them to be prevented from visited and occupied for the next night. - 2 uses
Magus/Steam Irradiator (Night) - Sends out a M/S Irradiator to a target, preventing any healing on them this night. Cannot be used on the same target twice in a row. - Infinite uses
Magus/Steam Explosive (Night) - The Lunatic gives the Assassin a M/S Explosive, causing them to kill all players who visit their target in addition to their target. - 1 use
Defeat the Blue Dragon and any neutrals that seek to do you harm.
The Priestess
Blue Dragon Support
Confession (Day) - If a Blue Dragon-aligned player is executed this day then for the coming night they cannot use dead chat and will be informed that Confession was used, but they can be revived via Forgiveness. - Two uses
Ressurection (Day) - If the Priestess dies the following night, then they will automatically resurrect themselves in the next night. In between death and resurrection, the Priestess cannot use dead chat. The Reaper’s Reap and the Possessor’s Possess bypasses Resurrection. - 1 use
Bind Soul (Night) - If the targeted player dies this night, then they will be resurrected the next night provided that they are not a member of the Unseen or the Cult. If the player was killed while their soul was bound, they will be notified. In between death and resurrection, the player cannot use dead chat. The Reaper’s Reap and the Possessor’s Possess bypasses Bind Soul. - Infinite uses
Forgiveness (Night) - If a Blue Dragon-aligned player was executed during the previous day and Confession was used, then the Priestess can resurrect them. - One uses
Defeat the Unseen or Cult and any neutrals that seek to do you harm.
Converts to:
The Pardoner
Unseen Support
Patience (Passive) - While an Unseen player remains in limbo, then the Mastermind cannot convert nor will any promotions happen as the player in limbo will be still considered alive.
Clemency (Day) - If the Pardoner dies the following night, then they will flip as Priestess and then automatically resurrect themselves in the next night afterwards. In between death and resurrection, the Pardoner cannot use dead chat. The Reaper’s Reap and the Possessor’s Possess bypasses Clemency. - 2 uses
Amnesty (Day) - Selects an Unseen player and if they are executed during the day then they will flip a class of the Pardoner’s choosing and for the coming night they cannot use dead chat and will be informed that Amnesty was used. - 1 uses
Reincarnation (Night) - Selects an Unseen player. If the targeted player dies this night, then they will flip a class chosen by the Pardoner. They will then be resurrected the next night. In between death and resurrection, the player cannot use dead chat. The Reaper’s Reap and the Possessor’s Possess bypasses Reincarnation. - Infinite uses
Indulgence (Night) - If the Pardoner successfully used Amnesty the previous day, then they can revive the executed Unseen player this night. - Infinite uses
Defeat the Blue Dragon and any neutrals that seek to do you harm.
The Patron
Blue Dragon Support
Royal Blood (Passive) - As a Royal, you can put your name forward for nominations to become the next King.
Emergency Funds (Day) - If the Patron’s target has a limited usage ability with zero uses, then the Patron will give them an additional use. Does not work on the Prince and cannot target the King. - 2 uses
Patronage (Night) - If the Patron’s target uses a limited-usage ability this coming night, then they will not consume a use of it. - Infinite uses
Defeat the Unseen or Cult and any neutrals that seek to do you harm.
Converts to:
The Auditor
Unseen Offensive
Royal Blood (Passive) - As a Royal, you can put your name forward for nominations to become the next King.
Black Market (Passive) - Upon becoming the Assassin, the user will gain one additional use of 2-for-1 and two additional uses of Nightshade Poison.
Audit (Night) - Checks if the Auditor’s target has the Royal Blood passive. If they have it then the target will not be able to step up during the Royalty phase while the Auditor is alive. - Infinite uses
Confiscate (Night) - If the target has any abilities with finite usage, then the Auditor will remove one usage from each of their abilities. - 3 uses
Defeat the Blue Dragon and any neutrals that seek to do you harm.
And finally, here’s my take on FoL’s Squire/Page. Skill names have been modified to add a more thematic feel to his skill names and also conditional immunity has been given in order to prevent issues such as they dying n1 while at the same time discouraging them from not remembering a class to keep the immunity.
The Squire
Blue Dragon Support
Cowardice (Passive) - Grants night immunity to the Squire for the first three nights or until the Squire remembers a class, whichever comes first.
Pick up the Mantle (Night) - Allows the Squire to select a non-unique Blue Dragon-aligned class from the Graveyard. The Squire will change his class to the selected one by the end of the night. - Infinite uses
Defeat the Unseen or Cult and any neutrals that seek to do you harm.
Converts to:
The Page
Unseen Support
Innocent Youth (Passive) - Causes the Page to appear as a member of the Blue Dragon to faction checks until they remember a class. When converted, the Mastermind’s visit will not show to Scouts.
Ascending Villain (Night) - Allows the Page to select a Blue Dragon-aligned class from the Graveyard. The Page in turn will become their Unseen equivalent by the end of the night. - Infinite uses
Defeat the Blue Dragon and any neutrals that seek to do you harm.