SFol Casino Class cards (unfinished)

SFoL Casino

Faction: The house (bad)

The Dealer

Chaos

Cheat (day): Cheat your next game of poker instantly winning it (2 uses)

Passive: On the house: You are immune to loosing money at night.

Night: Blackjack, play a game of blackjack with a player making them wager 5 coins (win double)

Night Poker: Play a game of poker with a player making them wager 5 coins (win double)

The Bartender (male converted class)

Killer

Passive skilled in the arts: Immune to occupation

Passive: On the house, immune to loosing money.

Free liquor (Day) Target a player making them play 2 casino games for that night (3 uses)

Poisoned Drink: Give a poisoned drink to someone killing them in 2 nights (3 uses)

The Operator:

Chaos

Passive: On the house : Immune to loosing money

Passive Blind eyes: Wont see actions preformed on them

Night: Low imployment: Employ people at the casino that have no money (2 uses targets all).

Night: Cheap trick: Make a player loose 3 coins (2 uses)

Waitress (females converted from debt).

Support

Passive on the house: Immune to loosing money.

Passive Hot: Your hot, so you are not able to be targeted by negative abilities since men are so nice

Day: Cocktails: Serve players cocktails making them be occupied the next night

Night: Seduce: Seduce a player making you learn their class (2 uses)

Night: Pay the bill: Cash earned from gambling this night will be halfed (2 uses)

House Scientist

House Loyal

Passive: On the House: Immune to loosing money

Day: Concoction: Use a lethal poison to kill a player in 1 night and it is invisible sable (1 use)

Night: Experiment: Use your scientific abilities to experiment on a person
If you target Darby you will instantly die
Effects:

1/6- Gamblers will have their goal changed to support the evils
1/6 - Gamblers will become drunk and randomly target people at night for 2 nights
1/6 - The person will know who the Dealer is
1/6 - The person will be brainwashed and do what you say for a night
1/6 - The player will know who the operator is
1/6 - The Player will randomly get another class from the gamblers

Gamblers (BD)

(All not specified will star with 10 coins)

Counterfeiter

(Female)

Investigator

Passive fake coins: Starts with 20 fake coins

Day Money printer: Gain 5 more counterfeit coins (3 uses)

Night: Trackers: See who has your counterfeit coins (5 uses)

The beggar

(Male)

Support

Passive low on cash: Has 5 coins

Day Beg: Beg a player for 5 coins (4 uses)

Night: Stake out: Stake out the casino seeing who takes late night visits (5 uses)

The Security

(Male)

Killer

Passive: Big boy; Immune to being attacked I guess

Day: Watch: Watch a player to see if they use their night ability (2 uses)

Night: Guard : same as normal knight

Night Detain: Throw a person out of the casino (killing them same as cs.).

The card counter

(Male)

Chaos

Passive: Card counting: When gambling you will know the cards your opponents have.

Day: Sketch: Know all the cards in the deck and their order. (3 uses).

Night: “Gamble”: Gamble with a player 1/6 chance of being caught cheating.

The informant

(Female)

Investigator

Passive: Close eye: No one can cheat on you

Day: Profile: Check the profile of a player, you will know their balance (House has 10 coins). (2 uses)

Night: Interrogate: Interrogate a player

High Roller (king)

Passive: Moneyaholic - You got lots of money (100 coins for starting king)

Day: Dice roll: Pick 6 players and have them play Texas holdem (random)

Night - well secure - Have a guard guard you (5 uses)

Night - Hired assassin - Hire a assassin to kill a player (2 uses)

The fresh meat

(Male)

Investigator

Passive: New to this: Start with 15 coins

Day: Explain: Have a person explain the rules to you, if they know the rules then they have not cheated in the past 3 nights. (3 uses)

Night: Slot Machine: Spin the slot machine for 1 coin, the panels are all the people in the game and some extras like a star and a globe. Panels will disappear as the players die.
Rewards:
2 of a person - find out who visited them
3 of a person - find out their class type
1 star - Heal you and make you death Immune for the night
2 Stars - Anyone visiting to kill you will die for the night
3 Stars - Gain 50 coins
1 globe - Target a player and find out who they visited
2 globes - Find out the # of house members
3 globes - Instantly find out a house member

The Doctor

(Female)

Support

Passive: Medical: Immune to poison and will live the first attack

Day: Injection: Inject a player with a medication making them immune to death tonight (3 uses)

Night: Heal: Heal a player

Tuitor

(Female)

Support

Passive: Helping: Start with 30 coins

Day: Give out: Give a player 5 coins (2 uses)

Day: Teaching: If a player is challenged to a game of poker or Texas holdem the next night you will help them. (Infinite)

Night: Discuss: Discuss with the player on what to do (infinite uses) (Only 3 messages)

Night: Observant: If a player cheats you will end the game of poker or Texas holdem (2 uses)

Neutrals

(Don’t loose coins, so they have a infinite amount)

Darby

(NK)

Passive: Oasis: Everytime you are attacked, you will use a soul to heal yourself. Also when you beat a player in poker you will steal their soul (Start with 1 soul)

Day Calm and rational: You can’t be targeted by a negative ability (negative abilities either don’t effect you or give feedback depending on what you say to the gm) (4 uses)

Day: Poker: Play poker with a player (infinite)

Night: Rigged since the start: Get a full house for your starting hand (counts as cheating) (3 uses)

Night: Readable: Be able to see 3 cards in a player’s hand (4 uses) (not counted as cheating)

Crazed Scientist

Neutral Chaos

Passive: Scientist: Immune to poison

Day: Microbots: Infest your self with microbots making it so that you won’t die. (4 uses)

Night: Specimen: Select a specimen and preform the following:

If your specimen is a house member or Darby you will become either a house scientist or a Pawn

1/10 - Swap the gender of the person (up to gm)
1/10 - Kill the person
1/10 - Make them luckier
1/10 - Failed - They get 10 coins
1/10 - Make them night Immune
1/10 - Make them appear as evil
1/10 - Make them receive no results from their actions for a night
1/10 - They can target 2 players in a night for a night
1/10 - Make them do what you say for a night
1/10 - Make them omnipotent for the next day (Knows who uses a day action)

Pawn

Neutral Loyal

Passive: Loyal: If Darby dies you die.

Day: Calm and rational: Anyone who uses a day ability on a person you select will instead use it on themselves.

Night: Willing to serve: If Darby is attacked you kill the attack bypassing night immunity (2 uses)

Night: Help: Help Darby win the game by rigging it (doesn’t count as cheating) (3 uses)

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1 Like

Braxien you setting up illegal gambling on this forums? I can call the cops on you! :slight_smile:

is it all done via games of blackjack?

(Read the classes) (Yes I will host them)

No plz

it kinda needs an explanation of the basic mechanics aswell

This guy just admitted to setting up illegal gambling. Get him boys!

because i read them all and am still very confused

This is the classcard sheet not an announcement sheet

it’s just surely the only point of publicly posting a class card sheet is to get feedback but noone will be able to feedback on the balance or fun of it cuz they will have no idea how it works

Do you know what a slot machine, poker, and blackjack are?

House Start with Dealer and Operator

yes but it still needs explanation. i mean you don’t have to explain it but if you want feedback that may be helpful :slight_smile:

But can you give me feedback as to what needs explanation boio

How would this work?

i think that is the conversion

1 Like

Does that mean you gain 5 coins and the other person loses 5 coins?

2 Likes

Stop asking separate questions ree

1 Like

how do you help them? does this mean literally help them to play or help their cards or what?

Mystic think about mystic