1176
Anstreim’s Nemesis
Neutral Killer
Anti-Cult Guard (Passive) - You are immune to bleeding and death, and you will be notified if someone tries to bleed you.
Gangrenous Wounds (Passive) - Anyone bled during the day will die 1 day earlier while you live.
Slash (Day) - Cause a player to begin bleeding. They will die in 2 nights unless healed. 1 use
Impasse (Day) - Prevent all visitors to yourself tonight. 2 uses
Athiest Spike (Night) - Impale a player with spikes made of pure athiesm, killing them. You will also learn who visited your target that night, and may bleed one of these players the next day whenever you wish. Infinite uses
Purification (Night) - Kill and occupy a player. You will learn who they intended to visit, if anyone, and may bleed one of these players tomorrow. 2 usesSurvive to the final 4 players while the evil faction cannot execute you on their own.