SFOL RPG 2: NEW ERA (Class Cards)

thatss uh toxic wine

ill change that soon

Specify or make a list of what protection each class type gives.

For the night? For the rest of the game? Please specify.

Specify the period of time with this too.

Not redirect immune, idk if you want it to be.

If someone does not have amounted, and the knightā€™s target is attacked twice does the knight kill both attackers please specify.

@Sam17z I am told that you can level down with occupy against even with someone who have immunity but it doesnā€™t stop them to perform action aside from leveling up which I assume nothing will happen if you level up and someone occupies you.

Hello. Mercenary is bugged out. Please fix monkaS :3

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fixed a bit
ill remove that line later

Donā€™t worry about few things about Drainer that makes them too OP otherwise, Ghoul is not made to be vicious cycle -repeated- if you know what I mean. Once used, itā€™s shared. (Forever gone)

I am fine with another class suggestion added to SFoL RPG2, just ask CheesyKnives in discord.

Remove rev ez

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I can arrange that since I am hosting the next game

Explain Ghoul and Drainerā€™s win con? :3

Too powerful to side on Unseen or Cult and the only difference on the wincon is they are not Neutral Killer type, their only allies are other Neutrals thus having Neutral Killer on your side gives them late-game advantage.

So its to see all of them lose?

The word ā€œorā€ in this case is misleading. You may change it to

You are to survive to see the two main factions fall. (Blue Dragon, {Unseen or Cult}.)

EDIT: I think I have done too much coding. I am dying inside rn

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No not really, Neutrals are Drainer and Ghoulā€™s only allies.

I really donā€™t get it >.<

I know Neuts can win with Ghoul, but the rest arenā€™t supposed to win with them right?