[SFoL] SFoL 00: The Alternative Universe - (16/16) - Backups accepted!

so you know if you visited who you visited

It’s a shitty watcher

“You will be notified if you visit same plaeyr as you target”

Good, you will be notified that you weren’t redirected. Duh.

:thinking:

I quickly put together a BD power role in order to stabalize the game, but with these invests I’m pretty sure it’s fine

also may i just say that my person will be significantly less OP were it in normal FOL as things are generally worded similarly

second most useless ability

Even more :thinking:

lol framing what is that

I was the namer of the unseen convert.

I am proud

This was what it was

Magus :shield: :crossed_swords: :fire:

Blue Dragon Investigative
“Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement.”

Arcane Mastery (Passive) - Every day, you may put a shield on a player. This will protect them from the first negative effect that befalls them. Does not prevent night kills.
Insight (Passive) - You will know what factions exist at the start of the game.

Fortitude (Day) - Put a ward on a player. If the target ever attempts to use a day ability, you will know. Only one ward may exist at any time, and may be changed once per day - 4 Uses
Repository (Day) - At the end of the night tonight, you will know how many abilities were used during this cycle.

True Sight (Night) - Determine a player’s faction. - 5 Uses
Mage Armor (Night) - Heal yourself - 1 Use

Defeat the Unseen or Cult, and any harmful neutrals.

@Geyde

Told you this game is somehow still balanced.

I am beyond shook

But there is one role which can check plaeyrs aligment this game.

tell us

And it’s a neut

I would also like to say that part of the reason i added this was so that normal passives which just say appear as bd would have to have a weird interaction with this and i didnt want to deal with that

BD support. LOL

WHY

The Alchemist

Blue Dragon Support
Coagulate (Passive) - Immune to infection and bleeding.
Brew Potion (Day)- Brew a potion, each potion must be brewed once before you can brew the others again. [Infinite Uses]
Apply Potion (Night) - Use the potion you have brewed. You may save it if you wish. [Infinite Uses]
Potions:

  • Truth Potion: Discover whether a player is a member of the infected or not.
  • Tar Potion: Occupy a player, you will be occupy and redirection immune while using this.
  • Health Potion: Heal a player, preventing their death tonight and curing bleed and infection.
  • Poison Potion: Attack a player, if they are a member of the Kingdom, you will commit suicide instead.

Defeat the Unseen or Cult and any Neutrals who seek to do you harm.

YOU CAN CHECK IF PEOPLE ARE MEMBER OF INFECTED.

:thinking:

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