Sheriff/Marshal Rework

Sheriff Blue Dragon Investigative :mag_right:

Day Ability(1): Scout, Learn if Unseen or Cult visited someone (3 Uses)
Day Ability (2): Surville, Learn the class of that player if they are Unseen or Cult (2 Uses)
Night Ability(1): Investigate, Learn if the player is Unseen or Cult (Infinite)
Night Ability(2): Undercover, Learn if the player was visited byUnseen or Cult Learning who they are, Will not see Mastermind or Cult Leader Visit, but prevents there convert. (1 Use) [Usable Night 3 onward]

Marshal Unseen Investigative :mag_right:

Day Ability(1): Closed Doors, Learn the names who visit the Unseen Tonight (3 Uses)
Day Ability(2): Infomize, Probe will Learn the classes of Neutrals Aswell for Tonight (2 Uses)
Night Ability(1): Probe, Learn the class of a Blue Dragon Will not learn Neutrals Unless Infomize was used.
Night Ability(2): Snoop, Examine the log books of a Player (2 Uses)

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https://forum.imperium42.com/t/paladin-killer-templar-offensive/73852/16

Paladin rework
This is the idea of not making sheriff/Paladin cult and unseen exclusives

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I know but I’m the Templar flavor perosn

Well Marshals probe icon is pretty sweet
you have to admit that

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It’s not the ham.

literally unplayable

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I like it’s new icon OwO
the pants where the best
Also the king finger… “Probe” O_o

Or the bomb.

Easily the best way to determine a player’s class. Breaking and Entering.

Also saying the pants were the best ifs factually incorrect

He tried many ways, bombs, looking through pants, using a finger…
now he just invest

How in the hell did the meat work?

Beat somebody over the head until they admit they are the prince :^)

He would threaten people that he would take there nice dinner away if they didn’t give there class

Neutrals are vegans so they don’t care.

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Well actually.

Boslof’s sword was the best icon

Are the results instant or do they come at night like exhume?

This should only say scum and not specify cult or unseen.

Can you explain this more?

This would be better as a Nightwatch buff. It doesn’t fit with the theme of Marshal

I like everything else.

https://en.m.wikipedia.org/wiki/Surville

unless it’s a typo

Alright (Sheriff)
Day Ability(2)
Works like the current Surv, but upgrades Investigate for the night

Night Ability(1)
I feel like it’s easier to make it say Unseen or Cult.

Night Ability(2)
Undercover, is bassically a watch instead of a investigate learning the names of unseen or cult who visit that player but doesn’t learn the leaders, but prevents converts.

(Marshal)
It fits in line with Scout Tbh.

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But that keeps the problem of the current sheriff, outing the opposing faction.

I still think it would be better as a nightwatch buff

True? do you think they should show up as “evil”

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Honestly I disagree. At the point where you have found a scum you already know what your next move should be regardless of faction, so the only difference it makes is in satisfaction and “Unseen” is a far more satisfying result than “Scum” is. Scorned has disguise and no longer can be counterclaimed if she gets it wrong so it doesn’t matter. Cult and Unseen obviously can just know the correct faction.

It’s not free info. You had to find the scum first

It’s mainly for feedback-changing abilities.

Yes

Feedback changing ability’s can just work like they do now

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