Short Fuse
This could either go really well or really shit, but if last time is any to go by it should at least be entertaining
Setup
11 Town
5 Mafia
Mafia requires parity to win rather than the total obliteration of the town faction
Nightless
Mafia have a factional chat but do not have a factional kill
Days are 48 hours long
Lynches happen through either majority or plurality
You cannot vote for a nolynch
Game Gimmick
Each player has a bomb strapped to them, the bombs can only be disarmed when 1 faction wins.
At the beginning of the game, each player is publicly given a detonator.
At any point, you may type /detonate in the game thread to kill the player whose detonator you hold.
When a player dies for any reason (detonation or lynch), the detonator they hold is given to the player who holds their detonator, so if A can kill B and B can kill C, if B dies, A then has the detonator to kill C.
A player may detonate a maximum of one player per day.
Before the game starts, the Mafia must tell me if they want a Town detonator, a Mafia detonator, or for it to be random. A maximum of 4 Mafia detonators can be taken.
Once the player who has your detonator types /detonate, you can no longer detonate anyone, this rule is just a safety net if someone is detonated when I am asleep.
Changes from last game: 11:5 as opposed to 12:4, per popular demand I will send cards to Townies too
Signups (A -> B = A can detonate B)
- Alice - Detonated D1 (7) - Town
- Sam17z - Detonated D1 (4) - Town
- WazzaAzza - Detonated D2 (9) - Town
- Captain -> orangeandblack5
- Margaret - Detonated D1 (3) - Mafia
- DatBird - Detonated D1 (1) - Town
- orangeandblack5 -> MaximusPrime
- MaximusPrime -> H_Hjasik
- Mercenary - Detonated D1 (5) - Town
- H_Hjasik -> Geyde
- Solic - Lynched D1 (8) - Town
- bazingaboy - Detonated D2 (10) - Town
- Marluxion - Detonated D1 (6) - Town
- BlueStorm - Detonated D1 (2) - Mafia
- Geyde -> Meteoro
- Meteoro -> Captain
Backups
- Blizer