Short Fuse 2: Shorter Fuse [Misplays Galore] (Game Over: Mafia Wins)

I called 2 of the final scum, this was my only good scum game.

You mean town game

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Okay shush you with correcting me.

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/in

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I hope you learned that not trying to throw math at it is not a scumtell for me. :eyes:

If someone yolo detonates a town, the person holding their detonator legally has to detonate them

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Itā€™s the rule

Everyone detonate first.

But then if they flip town detonator will have to be detonated

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Nah just the yolo-er

this is so ridiculously scumsided I donā€™t think anyone realizes this as soon as one town makes a mistake and if all mafia had town, they explode and they instantly win

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Well weā€™ll have to see what happens wonā€™t we

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It will be townsided if I roll scum

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I agree that it will be scum-sided. The previous game had a real fortunate roll and was basically 3vs12 with Blue being confirmed town. It didnā€™t need an extra scum.

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there is somewhat a problem of mafia being able to explode and kill all the voters and instantly get the lynch they want as well

Combined with a factional kill I think we need a little town buff tbh.

Suggestion:If someone dies their vote still stays on the person they are currently voting. Yes this will mostly help town, in fringe cases could help scum. However scum have insane kp and we donā€™t need them as well to get a 100% lynch and I think this helps balance it a tiny bit

mafia still wins with parity so shouldnā€™t cause much of a problem

There is no factional kill?

derp I read the op wrong

still helps balance the 5 v 11 aspect though

there is no factional kill

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