First, I just want to again say thanks for the last patch which in my opinion was the best thing to happen to ToL.
So the old Smite had the problem of being too swingy. Smiting N1 to randomly kill Cult Leader was swingy in the most lame way.
This was fixed by disabling it until N3. But this has it’s own problems. It feels like an artificial limitation. And the 2-use limit puts paladins in helpless situations after they run out, where you’re sitting around hoping to get converted.
I present this, essentially a specialized and omniscient version of Hunter’s Mark:
Smite
Select 2 players (order does not matter). If one is the Cult Leader and the other is the player he’s trying to convert, kill him and prevent the conversion1. Also works if either is the Cult Leader and he tries to convert you. You can’t target yourself anyway.2 Infinite uses, but selected targets can never be selected again with this ability.3
1. If 2 is the Cult Leader and he tries to convert 16, targeting 2 and 16 will kill him.
Targeting 16 and 2 will also kill him.
2. You never need to explicitly smite yourself. Otherwise Paladins would only ever smite themselves.
3. Actually maximum 7 uses because of the limited number of players, and in reality would be much less than that. Paladins are free to use it whenever and on whomever they please, but are still punished for spamming it mindlessly.