[Social Classes Suggestions]The Crier/The Carrier , The Weakened , The Diplomat/The Envoy

The Crier

Blue Dragon Social

Passive (Busy) - Immune to Occupation and Redirection.

Day Ability (Chat) - Talk to a player tonight.(Infinite Uses - Can NOT target the same player Twice. Your Target will get occupied. Only the target will be able to speak.)

Night Ability (Secrets) - Select two players. Those players will be able to whisper each other privately tomorrow.(Infinite Uses - Can NOT Target Yourself or The King)
Night Ability (Eavesdrop) - Target a player. You will get their abilities’ feedback.(Infinite Uses - Can NOT see Conversions and Attacks.)
Goal: Defeat The Unseen/The Cult and any Neutrals that seek you harm.

Converts into:

The Carrier

Unseen Social

Passive (Busy) - Immune to Occupation and Redirection.
Passive (Undetectable) - The Unseen will be able to whisper hiddenly during the day.

Day Ability (Chat) - Talk to a player tonight.(Infinite Uses - Can NOT target the same player Twice. Your Target will get occupied. Only the target will be able to speak.The Unseen will be able to hear the conversation.)

Night Ability (Detected) - Select two players. Those players will be able to whisper each other privately tomorrow.(Infinite Uses - Can NOT Target Yourself or The King. You will be able to see the content of those whispers)
Night Ability (Helper in Need) - Target and frame a player. You will get their abilities’ feedback.(Infinite Uses - Can NOT see Conversions and Attacks.)
Goal: Defeat The Blue Dragon and any Neutrals that seek you harm.

The Weakened

Neutral Social

Passive (Weakened) - You will lose a passive/ability every time you get attacked.(1st : Occupation And Redirection Immunity , 2nd : Your Day Abilities , 3rd : Your Night Abilities , 4th : Your Death Immunity)
Passive (Seen it all) - Immune to Redirection and Occupation. Immune to Death at Night.

Day Ability (Make Your Mark) - Send a message telepathically to all living players.(1 Use)
Day Ability (Robber) - Prevent a player from voting.(2 Uses)

Night Ability (Leadership) - Make a player target you. You will get their abilities’ feedback.(Infinite Uses - Can See Conversions and Attacks)
Night Ability (Secret) - Silence a player.(3 Uses)
Goal: Survive.

The Diplomat

Blue Dragon Social

Passive (Seen as Corrupt) - You will appear suspicious when Investigated by The Sheriff or The Paladin.
Passive (Royal Blood) - Can put your name forward for nominations to become the next King.

Night Ability (Written) - Send a message to a player. They will not know who sent it.(Infinite Uses - Can NOT target The King)
Night Ability (Royal Decree) - Prevents a player from being voted tomorrown.(Infinite Uses - Can NOT target The King)
Goal: Defeat The Unseen/The Cult and any Neutrals that seek you harm.

Converts into:

The Envoy

Unseen Social

Passive (Royal Blood) - Can put your name forward for nominations to become the next King.

Night Ability (Mysterious Note) - Send a message to a player. They will not know who sent it. They will be silenced.(Infinite Uses - The Player will not be notified that they have been silenced.)
Night Ability (Royal Announcement) - Prevents a player from voting tomorrow.(Infinite Uses - Can NOT Target The King)
Goal: Defeat The Blue Dragon and any Neutrals that seek you harm.

Basically mystic,

Basically autoconfirmed scum on conversion

And don’t forget.

The auto confirmed survivor. Using this day 2 now leave me alone.

Never make a auto confirmed survivor

What’s the point of this if you can confirm yourself at night.

Agent has Royal Blood? Doesn’t seem thematically fitting

Also. There comes a point when you need to stop making classes for the point of making classes.

3 Likes

But why tho? :thinking:
It’s fun. You’re just a hater.
dab

Because you made a C O N F I R A M B L E S U R V I V O R.

1 Like

The Weakened?

It’s confirmable.

No evil could fake claim that when they SHOULD be able to.

Much better win con is to see BD lose.

1 Like

Well why don’t you help me make classes then , mister? :thinking:

Because

  • im lazy
  • Im lazy
  • and I’m lazy

Because

  • you dont wanna try
  • you’re lazy
  • and you’re not having fun making classes

Exactly! Glad you understand.

Well I am gonna make more classes now.

@Kirefitten but are the other classes ok? :thinking:

Other than making a confirmable class a Miller it’s alrite.

1 Like

Okie. DOKIE.

Remove this as it doesn’t fit into the rest of the class’ kit.

Basically, a Mystic but can also use an additional night ability?

Way too niche of an ability.

Too damn strong as it automatically confirms/outs a player.

Overall this class is too strong as it can auto-confirm themselves via chat while also confirming players with Eavesdrop. Also it’s converted equivalent is essentially a Noble that can frame and gossip at the same time.

The Weakened is just a terrible and nonsensical class design. He’s a survivor that loses death immunity on the fifth attack on him, essentially has automatic and retroactive confirmation, and is a survivor. This is basically an auto-win/kingmaker class as evils can’t do anything without wasting 5 nights on him, and there’s no point in executing an automatically confirmed survivor.

The Diplomat again is a nonsensical class design as its a retroactively confirm-able Miller who’s second ability is essentially negative utility.

2 Likes