Princess
The Princess, BD, Investigative
Passive 1: Royal blood: Same as usual
Night Ability 1: Flirt: Same as usual except if you’re target is framed he will appear as offensive/killer
Night Ability 2: Inner Soul: discover a player’s exact class type, 1 use
Changes:
- Replaced Princess’s wilo-wisp ability with a new unconfrimable ability making classes like seeker, MM, and duchess claim princess without having to confirm using wilo-wisp
Duchess
The Duchess, Unseen, Investigative
Passive 1: Royal Blood: same as usual
Night Ability 1: Bat Lashes: same as usual.
Night Ability 2: Dark Energy: same as dark wisp
Changes:
- Changed the name of dark wisp to dark energy cause why not?
Detective
The Detective, BD, Investigative
Combination of the Paladin and Sheriff, will not be informed if it’s a cult game or unseen game.
Day Ability 1: Detect: Same as scout
Night Ability 1: Detection: Same as expert investigation and test faith
Night Ability 2: Surveillance: If you’re target is visited by the MM or CL you will prevent them from converting the player and you will be informed that a CL/MM tried to convert your target but you will not learn the identity of the MM/CL, 2 use
Changes:
- Made Pally and Sheriff 1 class because the player does not need to auto know which faction their fighting plus it will make a Scorned win a lot easier
- Gave it a nerfed version of old Surveillance
Sleuth
The Sleuth, Unseen, Investigative
converts from Detective
Day Ability 1: Expose: same as usual
Night Ability 1: Sleuth: exactly like probe
Night Ability 2: Perfect Disguise: disguise all unseen members to appear as BD, 2 use
Changes:
- Just changed the name of Probe to fit the class’s name
- Added Perfect Disguise as a tiny buff
Observer
The Observer, BD, Investigative
Night Ability 1: Follow: same
Night Ability 2: Window Peek: find out a player’s faction, if you run into a hunter and he bears he will kill you thinking you’re trying to break in and kill him
Changes:
1.Changed peek a bit because lore
Nightwatch
The Nightwatch, Unseen, Investigative
Passive 1: In The Dark: if you become an assassin you’re movements will not be seen (can change it if too OP)
Day Ability 1: Stop Watching Me: same as distract but it’s for 50 seconds (if it is too OP I can change it and if it is to UP I can change it too)
Night Ability 1: Follow: same
Night Ability 2: Watch Carefully: same as peek except it gets classes not factions
Changes:
- Gave it a distract ability since I think that’s useful and fitting for it
- Gave it the passive so it can be a buff and it is fitting
Seeker (done) criticize it now
The Seeker, Cult, Investigative
Passive 1: Nothing For You: If you die, you’re logs will disappear, only the cult will be able to see them (if it is too OP I can change it)
Day Ability 1: Expose: now 2 use
Night Ability 1: Gaze: same
Night Ability 2: Identify: it is now exactly the same as probe and it has 3 use
Feedback/suggestions are always appreciated!!!