Okay I agree with a mute but a vote out of lobby feature would be abused
I’m not trying to be mean, but damn is everyone a snowflake these days? “Boohoo they are toxic!!” Life is toxic. Deal with it. But obviously the devs are doing hard work to keep this game clean and fun
I agree, life is toxic - video games needn’t be & the devs DO work hard. I’d rather we players take some of the responsibility for our own contentedness on for ourselves than inundating the devs with every complaint of offense. To be fair, if there was a /mute function, you wouldn’t be reading these complaints
The problem with a mute is that it is a SOCIAL deduction game. So many people will get reported for game throwing when someone claims prince and you still execute them because they were acting a little toxic earlier, not to mention the people who lie and say they had them muted for some minuscule offense.
then make muting public, like whenever you hover over someone’s name you see:
muted by x
or
muted x
Something needs to be done regardless. Maybe have a 17th person join the game to be a “Moderator” of sorts? Give people the ability to put a check mark somewhere in the options to opt in for selection as a Moderator, and give them weapon/armor models that are exclusive to people that have successfully moderated X amount of games? Could be a way to bypass the mute function, give people the ability to be more immersed in the community with some extra items along the way.
Surely if there were a /mute function, it would be an easy enough one-step-further for the devs to check on who submits the /mute requests, or to add a few common reason tick boxes to justify the action. Surely it wouldn’t be too far beyond that to auto-flag accounts that mute people frequently or without justifiable cause. Even if reporting was just opened up to in-game capability with the same warning as we see on the login header with space for a quick 3-5 word quote…
If false reporting is a bannable offense, I would hope the same would be true of abusing a /mute (or equivalent) function.
I mean, I feel like this would have less of an impact on gameplay than randos spamming game chat with “REPORT #”, but I totally understand your concerns. I also encourage you sincerely to jump in here with your own ideas for a solution that would provide for both personal control and gameplay integrity. I’m not saying /mute is the only answer or even the best – it’s just the solution that occurred to me.
1.No
- No
gg no re
devs alreay made report
weak def
exe
jk
but if you’re gonna shut down a request for any degree of self-defense utility, please do help me understand why it’s getting peoples hackles up on principal. I’m not suggesting a game-breaking solve - or even that /mute is the way to go; I am, however, having a hard time understanding why this is an innately negative request. We are all yuman beans here, right?
its barely anything
just ignore it
Stop using the report measure sparingly , it wastes more of mods time if you allow people to be toxic without reporting them because there becomes an acceptability to toxicity if it isn’t reported .
The best thing to do if someone says something that crosses the line is and this works 95% of time with toxic people . Don’t talk to them . just actually ignore them .
Then report them later
There is a belief that being offended by something is somehow really really dreadfully awful and shouldn’t be bourne even for a moment .
You have the choice to be mortally offended by a comment to the point of catatonic break down , or you can choose to not rise to the bait and calmly report the offender at the end of the game .
I think the reason why it gets peoples hackles up is because some guy has a rant about something and you physically are unable to ignore the toxicity and then mis something important to the game , the game is ruined . Leaving more people pissed off .
You say you are not asking for a game breaking resolution but all of your solutions would break the game
“I beseech you devs, PLEASE give us an ignore feature, a vote out of game, anything that we can do to protect ourselves against verbal assault / harassment / toxicity”
If you could vote to get a player out of the game for toxicity there would then be a subset of people winding people up to deliberately get people kicked to gain game advantage .
With a lot of multiplayer games its not important for you to be able to talk to everybody online , In a social deduction game it is game breaking not to be able to .
If I could choose whether or not to have moral reactions… I would be a sociopath.
But see, you’re entitled to that opinion, even if it’s unfounded. It’s just that, if someone were to hypothetically take moral issue with me defending my own rights at no threat to theirs… that’s kind of… well, malicious.
I’m not out to threaten anyone’s gameplay. In fact, I think you’ll find that my entire point is just the opposite. So jeezy petes, stop trying to hang me as cult. I am 100% all ears to your suggestions for alternatives that leave no residual sand behind.
First off , no , no you wouldn’t .
Choosing how you act in a given situation does not make you a sociopath , controlling your own emotional well being does not make you a sociopath . Making a positive choice to ignore an internet troll does not make you a sociopath . Not being able to control your moral reactions could possibly make you a psychopath . But that’s just an uniformed pop princess psychoanalyst at play .
There is an alternative and here it is . Use your special filter and choose not to take any notice of what an internet stranger is telling you do to or calling you . Use this as practice for dealing with stressful situations in real life and then at the end of the game , report the offender for being toxic .
You say you are not threatening the game , but allowing players to mute or kick ban mid game based on perceived injustice will lead to a loss of game quality .
For example , what if a group of people decide a fool is acting in a game throwing manner and kick ban him ,
What if you are BD and you have blocked 3 players because they where talking about eating meat and it was offending your vegan sensibilities and then you missed vital clues …
What if some guys where talking about banning guns and it offended your NRA sensibilities and you just couldn’t handle that these guys want to take your guns , so you muted them and missed vital clues to the game .
Everyone has issues that they are sensitive about , but nobody bleeds out of the eyeballs because someone wrote something on the internet .
It would be nice if these people didn’t exist , but when they show up just get on with the game , act like the bigger person , don’t ruin the game further and give in to what they want you to do . Then at the end of the game , report them …
https://www.merriam-webster.com/dictionary/stoicism
Stoicism, the philosophy of controlling your emotions! Done by sociopaths (maybe) and normal people alike.
Honestly idgaf if/how people choose to protect their sensibilities. Those sensibilities belong to them, not me… not you; not even the devs, really. And I appreciate the complementary psychoanalysis, but … I’mma need to see yer credentials on that one.
Someone caring about different things than you doesn’t innately make them an idiot, or an asshole, or even wrong. And calling someone “delicate” or “a snowflake” is a pretty shallow tactic for reducing and dismissing by dehumanizing your opposition with personal attacks, and it’s actually rarely successful when your opposition feels confident about their stance.
I am human, and so are all of you, and I think we can all safely say that there are certain things in this world we just cannot abide. And it’s not up to the guy standing next to you what you are allowed to feel that way about. Would you like to grant me the power to decide whether your feelings are appropriate or not?
Then why would I automatically give that to you?
If I gave you a single example of my desire to /mute someone; say, for personally attacking my 4 year old daughter’s autism – would you deem that less ridiculous than muting someone for talking about meat? I’m pretty sure it doesn’t make me a melty little snowflake.
But honestly… I super do not care about your opinion on my feels. Your judgment is irrelevant.
If I get so angry at someone’s online presence that I am shaking irl - it doesn’t matter if it’s about meat, my child’s neurodevelopment, or the color of my socks - I insist that I am given the option to remove myself from that context without penalty – at the very least.
If you ain’t got no triggers, I envy you dude. But that’s not generally the case for an average adult.
Being willing to admit that every once in a while, people can get under my skin (even when I’ve got my guard up) does not make me less-than. I think it makes me pretty honest.
& If I’m willing to throw my weaknesses up on a forum for you negative nancies to have a field day with, that does not paint me to be particularly delicate.
It is a fallacy that players must be morally bankrupt in order to earn the right to play a multiplayer game. By pure nature of being MULTIplayer; we players have to be prepared to make room for other members of the community in all their gloriously flawed humanity.
We don’t have to hate each other for it tho. That’s a – how was it said to me? – “a personal choice.”
My request for a chat tool is not because I want punishment; it’s because I want to avoid altercations altogether.
Someone asking for the ability to defend themselves should not be threatening to you unless you are a regular perpetrator.
&… I’m not ignoring the comment about stoicism and sociopathy - we’re just talking about different things, and I’m not interested in lecturing or arguing with no productive gain in sight.
All in all, I have to trust that to the same devs who came up with the entire concept of ToL, it should be apparent that a request for some measure of personal safety tool stands to help way more people than it hurts.
And that the only people it actually threatens to injure are people who habitually overstep others’ moral boundaries… which will just make the devs’ job even easier in the long run.
Saying “I’m frightened it would be abused” is unfounded. Is /report abused? Unquestionably - and how is that handled?
These devs created an impressive brainchild of a game. I have faith that a protective chat function that doesn’t threaten the Everyman is not beyond their creativity or capabilities.
So if my personal request is stil offensive to you, I first encourage you to consider the level of offense you are taking from this and why. And then I would repeat:
Please feel free to contribute with productive suggestions.
at some point did i say your request offended me ?
I said I did not like your idea as it’s overly disruptive.
You don’t need a qualification in pop psychology
that’s why it’s pop psychology over actual psychology.
Let me ask you this. how does a random guy you have never met on the internet know to insult your 4 year olds autism?
It seems your offended because everyone else isn’t as easily offended as you and don’t need this level of protection .
Also worth pointing out that nobody mentioned snowflakes but you . It seems that maybe you are having a lot of this conversation on your head.
Sorry @newarkinvaders, that post was not directed solely at you, it was a general reply (and I’ve probably been clicking the wrong Reply button); there is a lot to reply to here.*
Your opinion that my suggestion would be overly disruptive has been noted & acknowledged. Thank you for clarifying your position.
On my end, for clarification (and because I don’t know how to properly quote, sorry again):
slappy17h w1ngz
w1ngz:
I’m just the current squeaky wheel I feel like releasing a multiplayer game with 0 options for chat control features is a safety oversight
I’m not trying to be mean, but damn is everyone a snowflake these days? “Boohoo they are toxic!!” Life is toxic. Deal with it. But obviously the devs are doing hard work to keep this game clean and fun
I will edit to say, however, that projecting doesn’t make something true. I could say similarly that you seem to be overly offended that I am so “easily offended” (your, not my opinion), but what the heck does it matter to you anyway? I’m just trying to live and let live with common decency. If others can’t be trusted to practice common decency, that… doesn’t make ME the asshole?
[holy typos, sorry, in a rush]
Believe it or not, hateful statements like these actually hurt other people.
Life isn’t inherently toxic. People are toxic. And we are dealing with it - by proposing solutions in this thread.
Rope has a strong point here. Muting people can also be a metagaming angleshoot used in games to explain why they didn’t claim to the Psychic or Prince or any other reason.
Newarks and Rope are getting off point at the end of this thread though.
Being able to mute players would single-handedly destroy this game. 100%. Social deduction games require communication. The Mute Metagame would be horrific and wouldn’t solve anything - it would only cause more salt and chaos. Willfully deleting the most important part of this game makes it pointless to play.
The only real solution is to report players after the game and remove them from the community. Everyone has the responsibility to do so even if they weren’t personally offended by the toxic player. It’s not a perfect solution but it’s better than the Mute alternative.
Then as opposed to a /mute command, what about an (anonymous, silent) /mute vote? It could keep the player in-game, preserve their ability to continue playing and writing logs, and still protect the other players? I don’t know how many required votes would be appropriate to ward against abuse, but it’s a thought?
Voting to mute somebody from a game is as good as removing them from that game.