Hey there Nazle here
I have 2 suggestions that I would be very glad if you guys could state your opinions on
Progression system: I feel like having somethings the players can play towards, that either being leveling up your account, doing daily challenges, can keep the player base alive. Maybe unlocking certain amount of gp at certain levels, or just tracking the level of your account. I myself would really like a system where you get certain amounts experience points after each game which you can level up your account with.
- Suggestion = awards for certain levels : gold, weapons, armor.
Stats:
The next suggestion I have is something that I would really like with my other suggestion, which is stats. With stats you can check wins/losses, wins with certain roles and anything else that is relevant.
Edits
-You can make the level not visible for others, and that problem is solved.
- I am more worried about the game dying from not being able to keep their player base, it wouldn’t necessarily ruin the community, the level system it is a gratitude to show how much time and love you’ve spent in the game as armor and weapons does.
- It doesn’t have to unlock anything right now, but later the devs can figure out what they want to do with it. Myself I would just like something to play for rather than just armor and weapons because I feel like that isn’t enough, and I think adding a level system to it would make sure the player base stays alive.