One thing I’ve been thinking more on… I honestly think on a practical level a smart BD should auto kill inq claims if they are made (to king, prince or anything). I think with regard to the sorcerer… the inq is actually more likely to be an unintentional helper rather than the greatest threat. Here’s my logic on that.
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His investigative abilities are countered so strongly they don’t realistically exist. Assuming most games go to about 8 days, the sorcerer is going to make half of those results worthless. IE 1/4th are auto false positives, 1/4th are auto false negative. That’s of course before factoring in the occasional CW, psychic, cult etc… On a practical basis, there’s no reason to bother making the checks at all. You are far better off scumreading, or working off of results from classes that aren’t vulnerable to magic dust etc…
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In most the BD victories in sorc games The BD succesfully scumreads sorc, and executes him… which to me makes the darn thing redundant.
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Inq’s ability himself… as he doesn’t really care about BD’s winrate so long as he maximizes his odds of causing the sorc to die before something happens to him. To me on a practical level the maximally beneficial way to do that is use all of your blind stabs… attempt to make them more efficiant via people acting scummy or killer/offensive results from princesses.
So my point is… inq probably helps sorc more than it hurts, as it’s much more likely to kill more unrelated bd… than it is to kill the actual sorc. I know sorc has the highest winrate of NKs (due to unseen/cult winning with it). I don’t see a good reason to conclude the inq is what keeps it from being worse. I think it may even be a contributing factor. Sorc’s are the NKs with the highest potential of kills per night. Adding in a neutral that’s roughly the equivelant of an alchemist with no heals and 3 yolobombs.