the anti convert guy (name pending)
BD unique support
passives:
loyal to the cause - immune to convert. lose this passive if someone tries to convert you
day abilities:
visions (1-2 uses) - learn tonight if evils got a successful convert off
night abilities:
mind shield (inf uses) - protect someone from conversion. cannot select the same person twice. if you successfully protect someone you will be unable to target them for 4 nights
loyalty check (3 uses) - check if someone is the converted version of their class.(if someone is a herbalist from Phys you will know however if they are assassin from Phys you wont know)
the evil anti convert guy(name also pending)
unseen support
passives:
quick learner - you gain the apprentice passive if you become assassin
day abilities:
focus mind (1 use) - prevent you from taking any actions tonight but prevents conversion from being made immune by a CW or anti convert guy. those that are unconvertable will cause the MM convert to fail. if the conversion fails you will be refunded your ability use.
night abilities:
mind swap (inf uses) - cause the target player to appear framed to investigative sources tonight. cannot target the same player twice in a row
scout check (2 uses) - cause the sheriff scouts to be alerted notifying the sheriff someone visited their target regardless of whether anyone did.
the names are subject to change but I wanted to make someone who prevents conversion because theres no one dedicated to that.
I don’t count CW as an anti convert class but if you do that’s fine disagree with me