The Infector, Neutral, Unique, Offensive
Passive 1: Already Infected: Immune to poisoning/bleeding
Passive 2: Determined: Immune to death once
Day Ability 1: Terrible Disease: Make infection cough go through infection immunity, unlimited uses but it does need you to have 2 infected players and it has a 2 day recharge time
Day Ability: Worst Disease Yet: kill a person at night
Night Ability 1: Infection Cough: Infect a player, 1 day recharge time, if you infect a poisoned/bleeding person they will die even if healed. Phys, stone skinned alch, and herb are immune to being infected and you will be informed of that, unlimited uses
Night Ability 2: Infection Shield: protect yourself from attacks and infect anyone visiting you, 2 use, can only be used after night 3
Goal: Survive to see the survivors at the end infected with the disease
Feedback/suggestions are appreciated