The problem with WKM is that most games feel the same [My opinion]

Hi, I’m Anglasut and I have been playing Throne of Lies for 10~months, with 511 hours on my Steam account.
I have seen metas come and go, but there has always been one that never went away, the WKM, sometimes Princes would out and people would claim to them, reworked Sheriff could also out himself D1 and ask for claims, Mystic etc…

(Some) People say that they hate WKM, but WKM has a good side, it gives the players something to follow, a path, you gather information N1, and then on D2 you give it to the King.
King, good or evil, has to play with that information, an Evil King may try to up the Prince and Decide Fate, a Good King may try to up the 4º Physician claim to check his logs.

The bad side of the WKM is that some classes feel boring, especially those that need information to work, like Court Wizard, Knight or Physician.
Because you are gathering most of your information in 1 player, that player needs to assimilate and order around, telling people what to do, and that is the main problem of WKM, some Kings can read whispers and tell people what to do that night, some Kings can’t.

There has been a trend on every meta since I have started playing, people WANT to give someone all the information, let it be King, Prince, Mystic or Sheriff.
And I think that’s a problem you cannot fix.
I think that the best solution to the stagnation that some players feel is to rework Unseen and Cult, to differentiate them even more, make Unseen/Cult games feel completely different, rework King again and make him more about governing his court. Bring OE and Allies back have the court keep their King alive, make all kings neutrals!

I think that could be the solution, add a couple of new neutral killers, give a more defined identity to Cult and Unseen, make every game feel like a new experience.

6 Likes

The devs are working on fixing this issue. I’m not sure when it’s going to be enough but hopefully it will end soon.

agreed agred agreed

Dead should stay dead.

2 Likes

I agree with every single word.

OE and Allies > KWM

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Very well,Delete Whispers>Delete King>OE and Allies>KWM

Whisper only neighbors > delete whispers > delete king > OE and allies > KWM

2 Likes

Ok i can agree with that.

Only I can whisper or be whispered to > everything else

I miss when King could do something besides guarding himself/someone else, OE was the best change to king they ever made IMO

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OE was good.
Allies should never touch Good King

If you want king out meta, suit yourself.

I prefer not to have a Neut king carry a NK. But that’s just me

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To be honest , I haven’t seen KWM when I’ve last played the game so I’m not sure what to say.

If they bring OE back , then Prince Meta will come back.

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Ummm… what?

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Oh hey guys , your local prince here , just checking in. If king tries to OE me , you know what to do. Hurr durr durr EK.

NK kills Prince

What have we changed by giving King OE in this context?

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The Prince’s survival rate.

Given that we LOWERED it how does OE hurt here?

Since you are claiming that it causes Prince out

Is The King Dead?

  • Yes - Then No change.
  • No - King is evil?
    • Yes - King doesn’t guard Prince and tries to use OE when he knows all healers are dead.
    • No - King guards Prince and increases their survival rate.