The Shaman
Unique, Neutral, Offensive.
Goal: Survive.
Meditation (Passive) - Immune to death and occupation.
Pact (Passive) - You will commit suicide on Night 6.
Soul Link (Day) - Select two players. If one of them dies tonight, the other will die as well. 3 uses.
The Evil Eye (Day) - Can only be used during a trial. If the person on trial is pardoned, they will die tonight. 2 uses.
Seance (Night) - Discover if a player is able to kill at night. Unlimited uses.
Voodoo Ritual (Night) - Force a player to target another. Bypasses occupy immunity. 3 uses.
Note: Even though The Shaman’s goal is Survive, his second passive forces him to make sure the game ends before Night 6.
The shaman is harmful to the BD. He should use his seance to find people that are able to kill at night and force them to kill his targets. He can then use Soul Link to make sure two people die at night instead of one.