(Theory Class Suggestion) The Archer

The Archer :dagger:

Blue Dragon Killer.
Death Mark (Day) - Mark a player, he will be shooted first, if he visit your target tonight. - 4 uses
Trustworthy (Day) - You won’t shoot a chosen player, while visiting your target tonight. - 4 uses
Stealthy Watch (Night) - Kill one of the players, who tried visit your target. - Infinite uses
Defeat the Unseen or Cult, and any neutrals that seek to do you harm.

The Crossbowman :dagger:

Unseen Killer
Patience (Passive) - You won’t turn into Assassin after he die.
Death Mark (Day) - Mark a player, he will be shooted first, if he visit your target tonight. - 4 uses
Lurking Ambush (Night) - Kill one of the players, who tried visit your target.You will know class of a survivor. - 4 uses
Piercing Quarrel (Night) - Kill a player, bypassing healing effect. - Infinity uses(Not Usable until the Assassin is alive)
Defeat the Blue Dragon and any neutrals that seek to do you harm.

Talking about a Stealthy Watch/Lurking Ambush, there would work simmar to Knight’s Sacrifice (Preventing an action and killing a visitor).
To decreace RNG that is implicated in those abillities , i made a “Priority Chart”

Killing Attempts > Negative Effects > Non-Harmful Abillities > Healing

Example: The Assassin who will try kill Archer’s Target AND The Sheriff will gonna try investigate him, Archer will shoot Assassin instead of Sheriff.

Any feedback/suggestions are apprieciated as always.

I would limit each to 3 uses. Does the piercing thing bypass immunity cause it shouldn’t be able to bypass it. And how do you get all the colors and stuff D;

And plus people may use this to witch hunt as in you can death mark a person you hate. I can do simple math and determine this class will kill more blue dragon than actual bad guys. But good class concept :slight_smile:

https://forum.imperium42.com/t/theory-class-suggestion-the-archer/53370/2?u=twil1ight

i was thinking about or 3/4 uses, it depends on your pleasure. Nope, bypassing healing it isn’t same as bypassing immunity (King’s Guard).
A tools, i used for this you can see a this guide link:

Summary

https://forum.imperium42.com/t/class-suggestion-template/47799?u=twil1ight

https://forum.imperium42.com/t/theory-class-suggestion-the-archer/53370/3?u=twil1ight

Not every class should be “straignt and blank”. Even if you have infinite usage a abillity it doesn’t mean you need to use it every night.

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That’s the problem. Most people feel the need to do something each night. Not everyone is smart :slight_smile:

Thank you for showing me the class thing

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I know that but hey im not gonna make any obstacle just because someone is not inteligent.

For a second I thought you were insulting me because it was a while ago I sent that but nvm…

Now does he visit the target if not rip prince… he visits his targets

If that’s the case, it depends on which category we are putting abillity to “jail someone”, i mean if he’s only visitor then yes he will gonna shoot it :smirk:

I mean does he visit he player??? If he doesn’t “visit” he can kill the prince. Which we don’t want obv. If he visits he will be prevented because the prince jailed the target I think it works that way

This is one of the classes that I would love to play. But Others may stop visiting cause they don’t want to get shot with a arrow to the face

Does the attack pierce night immunity? Talking about the blue dragon one.

Assassin should be the only Unseen killing. Extra kills are OP.

RNG REEEEEEEEEE

Read again

It’s not that hard to READ

Reading is fun

There’s one let me get the other one cause I am on moblie
Btw he means dead lol

Reading is fun

Still random. 2 attackers who dies?

Irrelevant since you can have an Assassin and a Crossbowman at the same time