Welcome to [Turbo] - Reverse Mafia I
Hosted by @KyoDaz
This setup follows simple forum rules.
The setup will start 2019-10-13T22:59:00Z and/or once ten players have signed up.
The setup will start on day one. There is not a day one lynch.
Gameplay
Days will be 20 minutes long or until hammer is reached.
Nights will be 10 minutes long or until all players have submitted actions.
All actions must be done in your rolecard.
Whispers is enabled. Players may message eachother privately during the day provided I am invited to the DM. You cannot create group DMs, they must be one on one.
The town alignment is the Yellow Poppy.
The mafia alignment is the White Primrose.
The neutral alignment is the Orange Lily.
The White Primrose have a faction kill.
The Spokesperson’s recruit is assigned.
Conversion happens before night kills and investigation.
Executions
To accuse someone say “/accuse [player]” or “/vote [player]”
Executions will be plurality. Players are not lynched until the end of the day unless all votes are received.
Ties in the votes are considered no-lynch.
No lynch is a viable vote.
Please ask if you are unsure of any lynch scenarios.
Mechanics
Spokesperson
The Spokesperson’s recruitment is assigned. These are some examples:
One spokesperson alive: One must visit.
Two spokesperson alive: Two must visit.
Three spokesperson alive: Two must visit
Four spokesperson alive: Three must visit
Five spokesperson alive: Three must visit
And so on.
Turbo Time
Turbo Time is enabled.
This means that if only one vote is needed to be received, the day automatically has a three minute timer to end it. This timer becomes irrelevant if someone unvotes and will be reset upon being voted or if the day already has less than three minutes to end.
This is primarily meant to speed up the game whilst also allowing the person a time to testify and people to change reads.
Upon the Analyst dying the Yellow Poppy automatically win.
To Join
To join, please ‘/in’
Rolelist
Valkyrie
Spokesperson
Bounty Hunter
Rebel
Rebel
Rebel
Rebel
Rebel
Clown
Analyst
Role Cards
Yellow Poppy Faction
Valkyrie
Every night you may track someone. Learn who they visit.
Defeat the White Primrose and anyone who opposes you.
Spokesperson
Every night you may vote to convert someone to a Spokesperson.
Every spokesperson may talk during the night to eachother.
Visiting a member of the White Primrose will cause all visiting Spokespeople to die.Defeat the White Primrose and anyone who opposes you.
Bounty Hunter
Every night you may kill someone.
If you are attacked by a member of the White Primrose your kill will fail.Defeat the White Primrose and anyone who opposes you.
White Primrose Faction
Analyst
Every night you may analyse someone. Learn their exact role.
Ensure you are one of the last two players standing.
Orange Lily Faction
Rebel
You have no special abilities except your voice and vote.
Ensure that the White Primrose win.
Clown
Every night you may visit someone. This does nothing except make you appear to visit someone.
Ensure that you are hanged. Doing so will end the game as you the sole victor.
Players:
- sulit
- Nerbins
- Priestess
- katze
- Luxy
- Mercenary
- Magnus
- DirectorHail