Vampire (Killer) (Unique) (Neutral)
Goal:Survive and kill or convert every member of the Blue Dragon.
Night Abillity 1: Convert | Convert a member of the Blue Dragon to a Vampire, they retain their abilities but are apart of the Vampire. who’s goal is to kill or convert all Blue Dragon members. (fails if target is not Blue Dragon)— | Limited to 2 uses
Night Abillity 2: Stalk | Determine if a player is part of the Blue Dragon.— | Infinite uses.
Passive:If a member of the Blue Dragon is executed, gain +1 Convert.
Notes:
Vampires can chat with each other at night
Any Vampire who becomes King has the same stats as a neutral King, but must execute or convert all Blue Dragons
Vampire Kings can keep track of other vampires and talk to them at night after becoming king.
If the vampire dies, witch becomes the vampire.
Can’t be in the same game as cult/unseen.
Witch (Unique) (Occupy Immune)
Night Ability 1: Poisoned brew | Serve poisoned brew to one target, poisoning them and killing them after two nights. (1 use)
Night Ability 2: Fearful Magic | Make someone fear for their life using magic and occupy both of them. (3 Uses)
Passive: Whenever you execute a member of the Blue Dragon, Gain +2 Poisoned Brews
Day Ability:Mind Control | Choose a player to control next night, controlling who they visit and what they may say to other players in the night. (1 use) (The target will be “kicked out of their soul” and can’t watch you do anything)
gtg soon so won’t start on investigator may or may not later.