Vampire. (Faction Idea)

Vampire (Killer) (Unique) (Neutral)

Goal:Survive and kill or convert every member of the Blue Dragon.


Night Abillity 1: Convert | Convert a member of the Blue Dragon to a Vampire, they retain their abilities but are apart of the Vampire. who’s goal is to kill or convert all Blue Dragon members. (fails if target is not Blue Dragon)— | Limited to 2 uses


Night Abillity 2: Stalk | Determine if a player is part of the Blue Dragon.— | Infinite uses.


Passive:If a member of the Blue Dragon is executed, gain +1 Convert.


Notes:
Vampires can chat with each other at night

Any Vampire who becomes King has the same stats as a neutral King, but must execute or convert all Blue Dragons

Vampire Kings can keep track of other vampires and talk to them at night after becoming king.

If the vampire dies, witch becomes the vampire.

Can’t be in the same game as cult/unseen.


Witch (Unique) (Occupy Immune)


Night Ability 1: Poisoned brew | Serve poisoned brew to one target, poisoning them and killing them after two nights. (1 use)


Night Ability 2: Fearful Magic | Make someone fear for their life using magic and occupy both of them. (3 Uses)


Passive: Whenever you execute a member of the Blue Dragon, Gain +2 Poisoned Brews


Day Ability:Mind Control | Choose a player to control next night, controlling who they visit and what they may say to other players in the night. (1 use) (The target will be “kicked out of their soul” and can’t watch you do anything)


gtg soon so won’t start on investigator may or may not later.

2 Likes

Actually looks fun, would this spawn with cult/unseen or be it’s own faction?

It’d spawn with cult/unseen , also imo it might get chaotic with nk imo.

Make it count as NK and balence accordingly

But I thought they were already a vampire as per:

maybe neutral killer replaced to ‘neutral horror’ if added

Or just change the type. Or just specify that it counts anyways

This would be a cool NK design or even a stand alone new faction idea. Having limited amount of converts and trying to focus more on day executions to get more. I also like how instead of changing the class like when the MM converts someone in the Unseen, they instead just change to neutral and win con. Having this be a stand alone class that converts would be really deadly to BD, especially if this class, Scorn, and Inqu all spawn in game .
My recommendation is to make it, its own faction

1 Like

Right. Changed it to its own faction, you think we should have a vampire equivalent to sherrif/paladin?

1 Like

Yeah. And if you are making it a faction you need to give it more flexibility with kills and conversions

I’d also suggest making a second starting vampire

As in a specific class card for a second class

I’ll get onto that

1 Like

done the edit, I think it might be too overpowered or underpowered.

Everything seems good

Don’t make one. Each evil faction doesn’t need a separate cop.

Wait. Uses?

Also ignore RHCube. He wants a merge and you shouldn’t assume that that’s happening

it has no uses?

Then why even have it?

i might replace it later or flat out remove it