Why no announcement on the new patch?

MM now shows as occupy immune that a big change should have announced here

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It was announced ingame on the big, big field that shows you the patchnotes fyi.

Patchnotes here are usually only announced when it’s a “whole” patch such as 1.0.14 or to-come 1.0.15, the MM patch was 1.0.14d so it wasn’t announced here.

Join our Discord server if you want to always get the most up-to-date info at first, things are always announced there: https://discord.gg/tol.

The discord server said nothing about a change to mastermind or to any other class. I know that there have been other update that showed these changes. Are we sure this isn’t a bug?

It’s also on the always helpful Changelog wiki page.

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It’s definitely thereat least! I often use that page to cite how class Ability’s work.

Aren’t the patch notes posts here usually updated with that kind of stuff?

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Interesting, you are right. I was sure that it had been posted on Discord.

Yes, yes we are. It’s in the ingame patchnotes as well as on the wiki as mentioned by Ashe.

https://i.robflop.me/zfmIwGah.png

Man, I really don’t like these changes.

Drunk now completely impossible to fake claim, since both your night abilities leave gigantic traces whatever you do. Even if you are a Drunk converted in Assassin, you pretty much screwed if someone asks for your logs.

Mastermind is once again the only Special/Investigative in the game with occupy immunity.

Evil classes with occupy immunity in general are pretty screwed since they have no viable claim, not even for a short window of time. All you can do is claim Hunter and hope there isn’t a real one or claim Butler and throw a lot of parties in your log, hoping no one can contradict you.
And classes that can detect occupy immunity are twice more likely to appear compared to Princesses.

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I agree MM is really weak right now.

I think MM should stay strong but evil king needs a nerf.

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