I think completely removing the interactions with the dead is a mistake. However, we had dead interactions that were swingy and anti-NK.
So I suggest the following ways to readd dead interaction in a more balanced way.
Icy Touch
Revert to original form. Easy.
Physician
Replace Self-Care with the following tweaked version of Reanimate: (credit to CheesyKnives)
Night Ability: Reanimate: Turn all dead Blue Dragon into Awakened Souls. If they are already awakened, give them an extra use of Death’s Judgement.
Awakened Soul
Blue Dragon Special
Passive: Undead
Night Ability: Death’s Judgement: Cast a vote to kill a player, bypassing all forms of protection. This will only take effect if the majority of Awakened Souls choose the same target, otherwise it will fail and you will keep the use. 1 use. (AFK and players who have left don’t count to the majority)
Mystic
Mystic
Blue Dragon Social
Day Ability: Telepathy
Day Ability: Conduit, but targets are chosen during the day.
Night Ability: Call of the Dead: You will no longer hear the linked people, but instead you may hear, but not talk to the dead. They are notified when you use this. 4 uses. (The players are still linked)
Possessor
Anyone who’s body has been jumped into will become a Trapped Soul.
Trapped Soul
Any Special
Passive: Trapped: You may not hear or speak to the dead. The Possessor can always hear you, and may speak to you at night.
Passive: Release: If the Possessor is killed or jumps again, you will be freed and return to normal dead chat.
Cult/Unseen
May now always speak to their allies at night, whether dead or alive.