Ici’s thread now
Druid
Neutral Killer
Wall of Nature (Passive) - You are immune to death, poison, and bleeding.
Root Network (Passive) - The roots will prevent you from visiting someone if it would lead to your death. All players whose rooms have been rooted will investigate as ‘Your targets room is damaged by roots!’ to all investigatives the night they are rooted
Judgement of the Wild (Day) Publicly mark someone, you will gain a use of Constricting Vines if they aren’t dead by the next day. (Infinite uses, 1 day cooldown)
Rune of Growth (Day) - Spreading Vines can target two people tonight (Infinite uses, 1 day cooldown)
Speading Roots (Night) - Curl roots around a player’s room (Infinite uses)
Constricting Vines (Night) - Kill all people who are vined (0 uses)