And I STILL think you’re more likely to get hard claims when everyone is uninformed.
and currently the optimal way to play the game is heretic-hunt.
when it shouldn’t be
Go on.
i’d be willing to give inqformed heretics another shot but if ya have heathens softing a fuckton again you should just cut it
1-shot kill?
So that killing inq isn’t large waste of resources
immunities/immunity bypasses as a reward maybe?
to encourage inq to do more stabby or stuff.
but that doesn’t solve root problems of inq
I don’t know how thatd work Tbh.
i guess the issue this “solves” is that inq can win whilist doing nothing.
but the same can be said for merc/ss/warlock/fool.
The Strigoi
Neutral Offensive
Blood Sucker (Passive) - If you are using Vampiric Bite then you will heal yourself if you would be nightkilled. You will always be under the effect of Vampirism and you will know all living players who are Bitten.
No Pulse (Passive) - You are immune to redirection and occupation.Mist Form (Day) - All visits to you will be prevented this coming night - 2 uses
Blood Frenzy (Day) - All players under the effect of Vampirism will receive the benefits of No Pulse and the healing from Blood Sucker if you successfully use Vampiric Bite. - One useVampiric Bite (Night) - Bites a player, infecting them with Vampirism, preventing healing, and occupying them. Players infected with Vampirism will be shown as a Neutral and a Killer for investigative abilities and will have their visits hidden. - Infinite uses
Make sure at least half of the living remainder of the Court is infected with Vampirism by the end of the game.
The Strigoi
Neutral Offensive
Vampirism (Passive) - You appears as a Neutral Killer to investigative abilities. Your visits are hidden.
Blood Sucker (Passive) - If you are using Vampiric Bite then you will heal yourself if you would be nightkilled. You will always be under the effect of Vampirism and you will know all living players who are Bitten. You are immune to redirection and occupation.Mist Form (Day) - All visits to you will be prevented this coming night - 2 uses
Blood Frenzy (Day) - All players under the effect of Vampirism will receive the benefits of Blood Sucker if you successfully use Vampiric Bite. - One useVampiric Bite (Night) - Bite a player preventing healing and occupying them in order to infect them with Vampirism. - Infinite uses
Make sure at least half of the living remainder of the Court is infected with Vampirism by the end of the game.
Forums broke
Streamlined formatting to make it easier to understand
Just disruptive enough to be a nuisance without being OP. Also has a wincon that isn’t specific to a side.
Sign me up!
i really like this tbh
i would like to see it tested
I see no point in Strigoi tbh
I and Geyde have played with him as Strigoi already, it was a neat class, fun for the player, a true neutral neut ( which wants to prolong the game) which is not too disruptive, which is not open claimable… aka what do you want more from a neut class?
I want vanilla surv true neut that dies when it claims
How does adding random neuts help us upkeep the tol spirit
The Vampirism passive is a bit strange, since almost no investigative here can find NKs
I see the purpose of this class as possible ally and scapegoat for the NK