FoL Feedback Thread

Italy have u designed a setup?

I dont want to gatekeep, but like neutral killer are the epitome of swing

maybe not
but that doesnā€™t mean iā€™m physically incapable of doing basic logic like ā€œmastermind shouldnā€™t have stronger investigative immunity than neutral killersā€

Neutral Killers are terrible in the first place
Extra KP to town + groupscum is a better solution
But people like their neutrals

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theyā€™d be a hell of a lot less swingy if they had the tools to actually survive the early game, wouldnā€™t they?

NKs should have much lower chance to win than other factions anyway.

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you do realize the FoL neutral killer winrate is
literally zero

Idk.

- Mega Buff to Fool when it doesnā€™t need buffing. Not a revamp or anything.
- Just has to make BD Lose
- Same Wincon as another Neutral Class
- Joins Nightchat
- Being Converted hurts it more depending on the situation.

- Mega Buff to Sellsword when it doesnā€™t need buffing. Not a revamp or anything.
- Just has to make BD Lose
- Same Wincon as another Neutral Class (Granted, it already had this)
- Joins Nightchat
- Being Converted hurts it more depending on the situation.

- Mega Buff to Sellsword when it doesnā€™t need buffing. Not a revamp or anything.
- Just has to make BD Lose
- Same Wincon as another Neutral Class (Granted, it already had this)
- Joins Nightchat
- Being Converted hurts it more depending on the situation.

+ Complete Revamp
- Just has to make BD Lose
- Same Wincon as another Neutral Class (Granted, it already had this)
- Joins Nightchat
- Being Converted hurts it more depending on the situation.

---- Confirms 3 players as BD. What the fuck.
- Mega Buff for no reason.

- Shouldnā€™t be good.
+ Good idea though.

Okay anyway I despise your Merc for this reason.

doesnā€™t the flame mean convert immune
:eyes:

You do realise the entire point of the Mercā€™s class

still more fun than healer alch :^)

Theyā€™re prime conversion targets

Thatā€™sā€¦not a good thing though, at all

they arent easy to balance, the more u buff them the more they win, look at cfm 2 and like anime fm, not calling those 2 nks unbalanced, or that the players won by their role alone. But like NKs add so much complexity to the setup as they add swing variables, as the evils have to rely on them or they lose. Thats where FOL NKs are at if they die early by bad play the evils are affected so much by it. Theres no right answer how to buff them, but u have to understand how ride or die they are with scum

ur forgetting 1. the one that shouldnā€™t be named

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Thatā€™s just broken for Town, they get a D0 Triple Town Check.

SFoLs donā€™t count

The question is whether or not thatā€™s enough weight to not have the Merc have practically three greenchecks at the start