for what it’s worth I’m not gonna say it’s essential to have cops
but they exist for a reason
for what it’s worth I’m not gonna say it’s essential to have cops
but they exist for a reason
Cops are more than likely essential, but why are they so basic and why are there two?
they’re both slightly more unique than a regular cop
and they both exist because FoL largely derives off of ToL
where they both exist because it’s a faction specific thing and one is guaranteed to spawn every game
Which shouldn’t.
Only one should exist, you should also sleep. night.
Said this many times before but
Removing NK is the easiest single step you can take to reduce swing
glgl
I’ll make a longer post on the King a lot when I have the time
What would the role list look like for most games without nk?
I would guess either +1 neut or we could bring it back to the 16p format with an extra bd slot?
not my job to figure that out anymore lol
technically never was but unfortunately I haven’t played FoL in a while so I really can’t comment on specifics
Given scum seem to be doing way better than town pretty consistently I don’t think “just remove NK” is necessarily an awful idea for a start, but maybe FoL is the exception to that idk
That could work, I forgot about the 18p lol
okay so if we remove NK we should probably remove the neutral slot and the BD or neut slot
make FoL a 15 player game
and then remove conversion because its bastard, but replace the king with starting cult
also remove the unseen because we cant see them
and change every BD class to a sheriff
and replace the cults (which starts with 3 players now) night actions with a factional douse (and an ignite too don’t forget that)
very funny
you’ve been marsoned
And then nuke it anyway.
Suggestion: rename fol in bastard rolemadness FM
Go wild and have fun remodelling it into a FM you actually enjoy
Noone should be forced to play a game he doesn’t like. You don’t like conversion? NK? Neuts in general? That’s fine. Not everyone likes a game like tol.
Nobody is forced to play a game they don’t like, they can just… not join.
This seems like a gross overgeneralization
look
NK is not central to the identity of ToL
Conversion is
Having multiple evil factions with different mechanics is
The King is
We have all that
But not having a SK doesn’t make it suddenly completely different
It just makes it friendlier to a format where games are weeks not minutes
Because it is one
But I think it covers the problem
I learned this while trying to figure out a balance for fol. You can’t balance a game you don’t play or don’t like. Because this means you don’t understand it. If you want to set up a change, you have to know why it was there in first place. You don’t have to agree with it. But you have to understand it, in order to calculate which consequences the change will have.
Removing converts is removing the spirit of the game, Fol is always going to be unbalanced compared to FM.