Grand Idea FoL - Ashe's Version

350

Pretender

Pretender, but Unseen aligned (has their wincon). If Pretender has not yet been added, reroll this slot and yell at Ashe :^)

1 Like

351

NK except every time you kill someone it gets faster

Neutral Killer
Generic Protection (Passive) - Immune to death at night.
Kill (Night) - Kill a player. If successful, both the day and night phase are shortened by an hour. - Infinite uses
Defeat the Blue Dragon, Unseen, Cult, any other faction, and any neutrals that would seek to do you harm, or cause a paradox by somehow shortening both phases to 0 hours.

6 Likes

352

Class Name

Faction Name Type Name
Passive 1 Name (Passive) - Passive 1 Description.
Passive 2 Name (Passive) - Passive 2 Description.
Day Ability 1 Name (Day) - Day Ability 1 Description. - Day Ability 1 Uses
Day Ability 2 Name (Day) - Day Ability 2 Description. - Day Ability 2 Uses
Night Ability 1 Name (Night) - Night Ability 1 Description. - Night Ability 1 Uses
Night Ability 2 Name (Night) - Night Ability 2 Description. - Night Ability 2 Uses
Your objective is to Win Condition.

5 Likes

353

Leap of faith

Renamed 425


Shouldn’t 351 win if EITHER phase is reduced to 0 instead of both?

Otherwise you can have the night phase last -1 hours

2 Likes

354

The Rationalizer

Blue Dragon Special
Paranoia (Passive) - When you die, you will flip as a Litizen (named neutral Citizen with the goal to survive). If you or anyone else claims your class at any point in the game, you will be modkilled.
Rationalize (Night) - Smack some sense into a player. They will become a member of the Blue Dragon if they are not one already. Their class will stay the same, they will not be removed from any factional chats they are in, their faction will not be notified if they have one, and you will not know if this ability succeeded or not. - Infinite uses
Defeat the Unseen, Cult or any other appearing scum faction, and any neutrals that seek to do you harm.


If they reduced the night phase length to 0 hours, they wouldn’t be able to use their Kill anymore, so unless the phase lengths are the same or night is longer than day at the start of the game, they’ll never get that win condition :^)

355

Dreaming God

The host must generate a list of 16 different night abilities that passively affect everybody in the game, but may only be used once each. Each ability must be given a different flavor name that provides some slight hint as to what it does. You are only told the flavor names of each ability, not what they do. Each night you must compulsively use one of your night abilities. You may not be voted or targeted by any abilities. You automatically win the game.
Example Abilities:
Death’s Sweet Embrace - All players will communicate in the dead chat at night.
Telephone - All players may communicate privately.
Juice - Any fruit-related players or roles will be modkilled.

1 Like

356

Litizen+

Neutral Social
Paranoia (Passive) - When you die, you will flip as a Litizen (named neutral Citizen with the goal to survive). If you claim your class at any point in the game, you will be modkilled.
Paranoia+ (Passive) - If you claim that you are the Rationalizer, you will also be modkilled.
Your objective is to claim either your own class, or The Rationalizer.


You’re meant to only post with a class card so I’ma delete that now that they’re fixed :^)

3 Likes

357

Modshield (334)

358

Litizen

Neutral Social
Useless (Passive) - You have no abilities.
Your objective is to survive.

359

Litizen

360

Litizen

361

Litizen

362

Pest Control

Neutral Special
Taking Out The Trash (Passive) - If this class is rolled but there are less than 3 Litizens in the game, reroll this slot.
Bug Bomb (Night) - Kill a player. If they are a Litizen, this bypasses any protection, healing, visit immunity or night immunity. - Infinite uses
Locating Scum (Night) - You learn the name of a player who is currently a Litizen. - 2 uses
Your objective is to survive to see all Litizens in the game dead.

1 Like

363

Litizen

364

The Court Wizard but you can’t barrier Marl.

1 Like

365

Polymorphic Litizen

Neutral Social
Useless (Passive) - You have no abilities.
Polymorphic (Passive) - At the start of an odd-numbered day (including Day One), you become an unconvertible Blue Dragon aligned Citizen with their win condition. You return to being a Litizen at the end of the odd-numbered night.
Your objective is to survive.

366

Litizen

367

Litizen?

Neutral Social
Useless (Passive) - You have no abilities.
? (Passive) - You appear as a Support type Blue Dragon class to investigations, including the Pest Control’s Locating Scum.
Your objective is to survive.

1 Like

368

Tough Skinned Litizen

Neutral Social
Useless (Passive) - You have no abilities.
Tough Skin (Passive) - You are immune to death at night, once.
Your objective is to survive.

1 Like

369

The Governor :shield:

Kingdom Investigative
Kingmaker (Passive) - Your vote for the next Regent counts as three votes.
Certify (Day) - Target a player, they will be convert immune tonight, provided they have royal blood. [3 Uses]
Trace Lineage (Night) - Target a player, you will find out whether your target has Royal Blood or not. [Infinite Uses]
Background Check (Night) - If a Regent’s election was held during the previous day, then you will be informed of which factions had their members step up. Neutrals will count as members of the Kingdom. [1 Use]
Blue Dragon Wincon


For all intents and purposes Kingdom classes are on the same team as the Blue Dragon. Regent = King.