[Misc] Infiltration - Game 1B - Round 22 - EliThePsycho Wins!

R14 Selection Phase

@an_gorta_pratai
@PokemonKidRyan
@WindwardAway

Please select your action/item.

sup guys xD

2/3 players have submitted their action/item.

R14 Resolution Phase

@an_gorta_pratai plays “Download” and downloads 2 DF tokens.

@PokemonKidRyan plays “Advance” and enters the Holo Conference Room.

@WindwardAway plays “Download” and downloads 1 DF token.

R14 NPC Phase: none

R14 Security Phase

Random die roll is 5, alarm dial is 0/8, so new proximity dial is 66/99.

ROUND 15

TRACKER

Proximity: 66/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle: Gorta, PKR
2.2 Computer Lab :blue_square: [0]
2.1 Server Farm :blue_square: [0] WWA
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle:
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle:
1.3 Biomedical Lab :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.2 HazMat Depot :blue_square: [0] Sludge
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. PKR (10 DF tokens) (Prototype)
  2. WWA (12 DF tokens)
  3. Gorta (9 DF tokens)

ESCAPED

  • Eli (10 DF tokens)

R15 Selection Phase

@PokemonKidRyan
@WindwardAway
@an_gorta_pratai

Please select your action/item.

Reminder that the Sludge in HazMat Depot will delay movement 1 round.

1 Like

66/99

nice/nice

3 Likes

Haha, of course you’d be the one to notice that. :slightly_smiling_face:

1 Like

It’s been over 24h since the Selection Phase started. I’ll be waiting another 30 minutes before processing. From now until the end of the game, anyone who doesn’t make a selection within 24h will just auto-retreat.

1 Like

2/3 players have submitted their action/item

R15 Resolution Phase

@PokemonKidRyan plays “Retreat” and retreats 1 room.

@WindwardAway plays “Retreat” and retreats 1 room.

@an_gorta_pratai plays “Retreat” and retreats 1 room.

R15 NPC Phase: none

R15 Security Phase

Random die roll is 6, alarm dial is 0/8, so new proximity dial is 72/99.

ROUND 16

TRACKER

Proximity: 72/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle:
2.2 Computer Lab :blue_square: [0] PKR, Gorta
2.1 Server Farm :blue_square: [0]
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle: WWA
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle:
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle:
1.3 Biomedical Lab :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.2 HazMat Depot :blue_square: [0] Sludge
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. WWA (12 DF tokens)
  2. Gorta (9 DF tokens)
  3. PKR (10 DF tokens) (Prototype)

ESCAPED

  • Eli (10 DF tokens)

R16 Resolution Phase

@WindwardAway plays “Retreat” and retreats 1 room.

@an_gorta_pratai plays “Retreat” and retreats 1 room.

@PokemonKidRyan plays “Retreat” and retreats 1 room.

R16 NPC Phase: none

R16 Security Phase

Random die roll is 2, alarm dial is 0/8, so new proximity dial is 74/99.

ROUND 17

TRACKER

Proximity: 74/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle:
2.2 Computer Lab :blue_square: [0]
2.1 Server Farm :blue_square: [0] Gorta, PKR
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle: WWA
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle:
1.3 Biomedical Lab :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.2 HazMat Depot :blue_square: [0] Sludge
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. Gorta (9 DF tokens)
  2. PKR (10 DF tokens) (Prototype)
  3. WWA (12 DF tokens)

ESCAPED

  • Eli (10 DF tokens)

R17 Selection Phase

@an_gorta_pratai
@PokemonKidRyan
@WindwardAway

Please select your action/item.

R17 Resolution Phase

@an_gorta_pratai plays “Retreat” and retreats 1 room.

@PokemonKidRyan plays “Retreat” and retreats 1 room.

@WindwardAway plays “Retreat” and retreats 1 room.

R17 NPC Phase: none

R17 Security Phase

Random die roll is 4, alarm dial is 0/8, so new proximity dial is 78/99.

ROUND 18

TRACKER

Proximity: 78/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle:
2.2 Computer Lab :blue_square: [0]
2.1 Server Farm :blue_square: [0]
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle: PKR, Gorta
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle:
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle: WWA
1.3 Biomedical Lab :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.2 HazMat Depot :blue_square: [0] Sludge
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. PKR (10 DF tokens) (Prototype)
  2. WWA (12 DF tokens)
  3. Gorta (9 DF tokens)

ESCAPED

  • Eli (10 DF tokens)