[Misc] Infiltration - Game 1B - Round 22 - EliThePsycho Wins!

ROUND 16

TRACKER

Proximity: 72/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle:
2.2 Computer Lab :blue_square: [0] PKR, Gorta
2.1 Server Farm :blue_square: [0]
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle: WWA
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle:
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle:
1.3 Biomedical Lab :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.2 HazMat Depot :blue_square: [0] Sludge
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. WWA (12 DF tokens)
  2. Gorta (9 DF tokens)
  3. PKR (10 DF tokens) (Prototype)

ESCAPED

  • Eli (10 DF tokens)

R16 Resolution Phase

@WindwardAway plays “Retreat” and retreats 1 room.

@an_gorta_pratai plays “Retreat” and retreats 1 room.

@PokemonKidRyan plays “Retreat” and retreats 1 room.

R16 NPC Phase: none

R16 Security Phase

Random die roll is 2, alarm dial is 0/8, so new proximity dial is 74/99.

ROUND 17

TRACKER

Proximity: 74/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle:
2.2 Computer Lab :blue_square: [0]
2.1 Server Farm :blue_square: [0] Gorta, PKR
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle: WWA
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle:
1.3 Biomedical Lab :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.2 HazMat Depot :blue_square: [0] Sludge
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. Gorta (9 DF tokens)
  2. PKR (10 DF tokens) (Prototype)
  3. WWA (12 DF tokens)

ESCAPED

  • Eli (10 DF tokens)

R17 Selection Phase

@an_gorta_pratai
@PokemonKidRyan
@WindwardAway

Please select your action/item.

R17 Resolution Phase

@an_gorta_pratai plays “Retreat” and retreats 1 room.

@PokemonKidRyan plays “Retreat” and retreats 1 room.

@WindwardAway plays “Retreat” and retreats 1 room.

R17 NPC Phase: none

R17 Security Phase

Random die roll is 4, alarm dial is 0/8, so new proximity dial is 78/99.

ROUND 18

TRACKER

Proximity: 78/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle:
2.2 Computer Lab :blue_square: [0]
2.1 Server Farm :blue_square: [0]
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle: PKR, Gorta
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle:
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle: WWA
1.3 Biomedical Lab :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.2 HazMat Depot :blue_square: [0] Sludge
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. PKR (10 DF tokens) (Prototype)
  2. WWA (12 DF tokens)
  3. Gorta (9 DF tokens)

ESCAPED

  • Eli (10 DF tokens)

R18 Resolution Phase

@PokemonKidRyan plays “Retreat” and retreats 1 room.

@WindwardAway plays “Retreat” and retreats 1 room.

@an_gorta_pratai plays “Retreat” and retreats 1 room.

R18 NPC Phase: none

R18 Security Phase

Random die roll is 3, alarm dial is 0/8, so new proximity dial is 81/99.

ROUND 19

TRACKER

Proximity: 81/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle:
2.2 Computer Lab :blue_square: [0]
2.1 Server Farm :blue_square: [0]
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle: PKR, Gorta
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle:
1.3 Biomedical Lab :blue_square: [0] :red_circle: [3] :large_blue_circle: WWA
1.2 HazMat Depot :blue_square: [0] Sludge
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. WWA (12 DF tokens)
  2. Gorta (9 DF tokens)
  3. PKR (10 DF tokens) (Prototype)

ESCAPED

  • Eli (10 DF tokens)

R19 Resolution Phase

@WindwardAway plays “Neuro Spike” and destroys the tech lock, which adds 3 DF tokens to the room. This also forces her to retreat 2 rooms. She then plays “Interface”, but she is already healthy.

@an_gorta_pratai plays “Retreat” and retreats 1 room.

@PokemonKidRyan plays “Retreat” and retreats 1 room.

R19 NPC Phase: none

R19 Security Phase

Random die roll is 2, alarm dial is 0/8, so new proximity dial is 83/99.

ROUND 20

TRACKER

Proximity: 83/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle:
2.2 Computer Lab :blue_square: [0]
2.1 Server Farm :blue_square: [0]
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle:
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle: Gorta, PKR
1.3 Biomedical Lab :blue_square: [3] :large_blue_circle:
1.2 HazMat Depot :blue_square: [0] Sludge
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle: WWA

TURN ORDER

  1. Gorta (9 DF tokens)
  2. PKR (10 DF tokens) (Prototype)
  3. WWA (12 DF tokens)

ESCAPED

  • Eli (10 DF tokens)

R20 Selection Phase

@an_gorta_pratai
@PokemonKidRyan
@WindwardAway

Please select your action/item.

R20 Resolution Phase

@an_gorta_pratai plays “Retreat” and retreats 1 room.

@PokemonKidRyan plays “Retreat” and retreats 1 room.

@WindwardAway plays “Call for Backup” and increases the proximity dial by 10. It becomes 93/99.

Call for Backup

Increase or decrease the proximity dial by 10.

Discard “Call for Backup” at the end of the round.

R20 NPC Phase: none

R20 Security Phase

Random die roll is 2, alarm dial is 0/8, so new proximity dial is 95/99.

ROUND 21

TRACKER

Proximity: 95/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle:
2.2 Computer Lab :blue_square: [0]
2.1 Server Farm :blue_square: [0]
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle:
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle:
1.3 Biomedical Lab :blue_square: [3] :red_circle: [0] :large_blue_circle: Gorta, PKR
1.2 HazMat Depot :blue_square: [0] Sludge
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle: WWA

TURN ORDER

  1. PKR (10 DF tokens) (Prototype)
  2. WWA (12 DF tokens)
  3. Gorta (9 DF tokens)

ESCAPED

  • Eli (10 DF tokens)

R21 Resolution Phase

@PokemonKidRyan plays “Retreat” and retreats 1 room. The Sludge will Delay him.

@WindwardAway plays “Retreat” and escapes the facility!

@an_gorta_pratai plays “Download” and downloads 2 DF tokens.

R21 NPC Phase: none

R21 Security Phase

Random die roll is 1, alarm dial is 0/8, so new proximity dial is 96/99.

ROUND 22

TRACKER

Proximity: 96/99
Alarm: 0/8

FACILITY

Room # Room Name DF Tokens Contents Players
S Prototype Lab :blue_square: [8] :large_blue_circle:
2.6 ? ? ?
2.5 ? ? ?
2.4 ? ? ?
2.3 Holo Conference Room :blue_square: [4] :yellow_circle: [4] :large_blue_circle:
2.2 Computer Lab :blue_square: [0]
2.1 Server Farm :blue_square: [0]
1.6 Locker Room :blue_square: [0] :red_circle: [3] :large_blue_circle:
1.5 Board Room :blue_square: [1] :red_circle: [5] :large_blue_circle:
1.4 Environment Simulator :blue_square: [0] :yellow_circle: [3] :large_blue_circle:
1.3 Biomedical Lab :blue_square: [1] :red_circle: [0] :large_blue_circle: Gorta
1.2 HazMat Depot :blue_square: [0] Sludge PKR (D)
1.1 Infirmary :blue_square: [0] :yellow_circle: [4] :large_blue_circle:

TURN ORDER

  1. Gorta (11 DF tokens)
  2. PKR (10 DF tokens) (Prototype)

ESCAPED

  • Eli (10 DF tokens)
  • WWA (12 DF tokens)

R22 Resolution Phase

@an_gorta_pratai plays “Frictionless Slippers” and retreats 2 rooms.

@PokemonKidRyan plays “Download” and downloads 0 DF tokens. He is no longer Delayed.

R22 NPC Phase: none

R22 Security Phase

Random die roll is 6, alarm dial is 0/8, so new proximity dial is 99/99.

Security forces arrive at the facility and arrest Gorta and PKR!

Game Over!