Here’s a list of Neutral classes I’d be okay with adding to the game. Feel free to discuss these in-thread. Credit will be given where due soon™. If you want me to consider another idea, PM me a link to it. Posting other class suggestions here is frowned upon.
Offensive
The Baron
Neutral Offensive
Forged Documents (Passive) - You may step up early to become the King, as if you had Royal Blood, and tied votes for the Kingship will always go in your favor; however, investigations that determine if you have Royal Blood will show that you do not have it.
Political Pressure (Day) - Force a player to accuse another player and prevent them from voting further. (2 uses)
Pull Rank (Day) - Your vote for execution and pardon will count twice. (2 uses)Gossip (Night) - See the feedback of abilities used on target player. (2 uses)
Ordain (Night) - Take Royal Blood from them if they have it. Give Royal Blood to them if they don’t. Targets that are affected by this will only learn of the change at the start of the next King election. (2 uses)Your objective is to become the King, or survive to see the Blue Dragon’s demise.
Becomes the Evil King.
The Warlock
Neutral Offensive
Bend Reality (Passive) - As long as you are alive, all Blue Dragon classes that would otherwise be immune to occupation are not.
Mindwarp (Day) - Cast a spell that reveals your target’s last night action to you. - 4 uses
Mind Control (Night) - Cast a spell that forces your target to target somebody of your choosing. - 2 uses
Carnage (Night) - Cast a spell that causes all kills tonight to bypass all forms of protection or prevention. - 1 use
Your objective is to survive to see the Blue Dragon’s demise.
Becomes the Evil King.
Social
The Scorned
Neutral Social
Resolve (Passive) - Immune to occupation and being killed at night.
Trollbox (Day) - Choose a target player and Whisper a short phrase into the troll box. It will appear as if that player said it. - Infinite uses
Frame (Night) - Make a player appear guilty to Investigations. - 2 uses
Bait and Switch (Night) - Swap two players’ positions, causing all players targeting one of them to target the other. - 3 uses
Your objective is to live to see 3 Blue Dragons publicly executed, or to live see the Blue Dragon defeated.
Support
The Trader
Neutral $upport
Entrepreneurial Spirit (Passive) - Becomes immune to occupation after being occupied twice (rather than three times).
Bankruptcy (Passive) - If you do not trade at least once every three nights, you will go bankrupt and be unable to use any night abilities for the rest of the game.
Advertise (Day) - Excite somebody about your product, making them immune to occupation and allowing you to Barter with them through occupy immunity for the next night - 2 uses
Barter (Night) - Trade supplies with another player, occupying them but also granting them night immunity for the night. - Infinite uses
We’re Closed! (Night) - Nobody will be able to visit you tonight. Does not affect occupy immune classes. - 2 uses
Your objective is to survive the game without going bankrupt.
With these classes, Neutrals now fall into two categories - some Neutral classes are not aligned with any particular side, and may help whomever they choose, while others are clearly designed to side against the Blue Dragon. This could be reflected while rolling classes through a Neutral Anti-BD class being guaranteed each game.