Note: This should be added at the same time as(or after) my [color=Lighblue]Mystic[/color] Rework. I’ll be creating a separate thread for apostle.
Noble
Theme: Spying
Abilities
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Passive 1: Royal Blood- During the election for a new king, votes for you count twice. This passive will be kept even if your class changes.
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Night Ability 1: Eavesdrop(Uses: 2 or 3) - Receive the contents of all public whispers tomorrow.
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Night Ability 2: Gossip (Uses: Unlimited) - Receive the feedback of all visiting abilities used on your target. May not receive feedback for conversions(But can receive feedback for attacks and evil supporting abilities. Note: The feedback for frames, tailors, and defile should be changed to: “You disguised TARGET”)
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Day Ability 1: Encode(Uses: 2) - All information(IDK if this is the correct term. This means whispers, accusations of treason, and votes) received by and sent from your target will be hidden for the rest of the day.
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Day Ability 2: Transcript(Uses: 1) - Reveal the contents of all previous whispers to and from your target at the end of tonight.(Note: Can target dead players.)
Aristocrat
Theme: Applying pressure and coordinating scum
Abilities
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Passive 1: Royal Blood- During the election for a new king, votes for you count twice. This passive will be kept even if your class changes.
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Passive 2: Private Matter - The unseen may talk to each other in a separate chat during the day while you are still alive. (Note: The unseen, cult, and prince chats should be changed so they are accessed and viewed in a separate chat tab.)
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Night Ability 1: Recording(Uses: unlimited) - View your target’s chat history. Receive the feedback of all visiting abilities used on your target
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Night Ability 2: Spy(Uses: Unlimited) - Receive the contents of all whispers to and from your target. Does not count as visiting. Players will remain targeted by this until you change targets.
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Day Ability 1: Mental Blur(Uses: 2) - Erase your target’s chat history.
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Day Ability 2: Crack(Uses: 2) - Reverse the state(not sure if this is the correct term.
By this I mean public/private) of information received by and sent from your target. Targeting a player who has been targeted by spy will allow you to select a new target.
Changelog
- 8/28/18: Created thread
Version 1.1
- Reduced Intrigue to 3 uses.
*Removed redundancy of Private Matter - Gave crack 2 uses
Version 2
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Removed Mental Blur
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Spy is now a day ability
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Intrigue is now one use
Version 2.1
- Gave Aristocrat Hypnotize
Version 2.2
- Replaced hypnotize with Recording
Version 3
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Removed intrigue
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Changed Spy to a night ability
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Spy now does not count as visiting
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Added Mental Blur as a day ability.
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Transcript now resolves at the end of the night