im stuff uwu
I’ll try tomorrow
Not feeling like fixing it tonight
Do you mean total win-rate of all classes, adjusted for how frequently you rolled each class?
Nevermind.
New player learning curve is nutty
I also wish I could get win-rate from a specific window of time. Would be useful to see how I’ve progressed, if I’m still progressing, etc.
Seems possible through cross comparison between different downloadings of the data
A feature for it seems hard tho
Lowkey but the home menu screen looks so cool
The art >>> in game models
picture on dating profile-home menu
irl-in game models
The emotes make it worth though so it’s a necessary sacrifice
okay
Summary
my overall winrate is 907/1647 = ~55 percent
in the past 50 games I’ve won 30 which works out to a 60 percent winrate, assuming I didn’t count anything incorrectly (since I was counting by hand)
between the last two times I’ve pulled data my winrate was 59 percent
Would support that Arete is probably a valid source on strategy
still a nerd tho
Closing Argument:
Fool bad
My final message
Goodbye
if I believe that I didn’t mess up any of the arithmetic my overall starting BD winrate is 58 percent (this is not perfectly equivalent to my BD winrate because conversion is a thing)
and I’m not going to go through all the data I’d have to go through to figure out my BD winrate for the past 50 games I’ve been BD in
but honestly I don’t actually think winrate is a great proxy for skill, if I wanted to judge someone’s skill I would play a few games with them and see where they were on the [actively hurting their faction to carrying the game] spectrum
Scum can’t act like BD perfectly. Scum can obviously act like scum perfectly by definition.
Honestly
At a practical level optimal way to play fool is ridiculously boring
Like you can do some fancy stuff, but that’s not nearly as effective as just not talking until being vfr’d
how would you change that?
by removing Fool