It’s broken because the whole balance around ITAs are flintlocks. It’s supposed to be exclusive to some classes.
Also, imagine running a 12p setup turbo and the mod having to dish out ITA randomizations 24/7, respond to day actions ect.
Flintlocks are dayvigs.
Exactly, and as are ITAs.
The workload on the host is too high for it to be a thing.
Turbo FM has never allowed ‘reroll this slot’ stuff.
Fine then.
048
Wrestler
Every night you may wrestle someone to the death. You will have a 10% chance to lose. They will have a 90% chance to lose. You cannot use items.
Ensure that at least 2 players are wrestled to death.
O49
Witch
Every night you may select two players to listen on to.
If any of the chosen players visits you then you will kill the player(s) visiting.Kill two players successfully. Doing so will end the game immediately.
Y50
Captain
You have 2 uses of your ability, during the night you may follow someone at the expense of a use. If your target attempts to attack anyone you will kill them and save the abuser’s target.
Defeat all members of the White Primrose and anyone who stands in your way.
O51
Demolitionist
Every night you may plant a bomb on someone.
Kill three players through a bomb. Doing so will end the game as you the victor.
052
Android
Every night you may analyse someone. You will calculate the chances for them to be a killer class out of 10.
Having a gun or knife, protective clothing, being a killing class and having previously killed someone will all raise it by 1.Ensure that you are one of the last 2 standing.
Bombs have been added.
Bomb
Item
You are informed upon receiving a bomb.
You may use /pass (PLAYER) to pass the bomb to them. This action is not valid without a / or a bolden.
The bomb will detonate at a random interval throught the day, killing the player holding it.
The host will randomise a random second to detonate the bomb at within the timeframe of the 15 minutes the day holds. This means they’ll randomise a minute between 1 and 14 and then randomise a second between 1 and 60.
053
Hot Potato
You will be given a bomb at the start of the game. All players will be alerted there is a bomb in play.
A bomb will be given to a random player on D3. This will take place instead of a trial.Ensure that you are executed. Doing so will end the game.
make it so tunics only work for day attacks
We should add a Backfiring Gun as a separate item.
I shall do.
There is a white primrose role that gives out all classes fabricated guns that I’ll add later.
G54
FunGuy
Every night, plant a Spore on someone.
Gain majority over the Yellow Poppy and the White Primrose.
The Glowing Mushroom are a new Scum faction.
Spores are a delayed kill. They can only be healed on the night they are planted.
[color=#50A2ED]Glowing Mushroom[/color]
[color=#50A2ED]**Spore**[/color]
Gain majority over the [color=#FFD505]Yellow Poppy[/color] and the [color=#FFF1E6]White Primrose[/color].
G55
Mushroom
Every night, feed someone a Mushroom. This can be given to fellow Glowing Mushrooms.
Gain majority over the Yellow Poppy and the White Primrose.
There are three mushrooms, Yellow, Blue or Pink.
Yellow mushrooms will heal the player.
Blue mushrooms will poison them, causing them to die tomorrow midday.
Pink mushrooms will alert you to their potential classes with their ability.
Are Spores and Mushrooms considered ‘hidden items’ (the player is not aware of them)?
They won’t be aware of mushrooms.
Alright. Is it considered an item for mechanic purposes (such as thief) or a status?