Sellsword
Bribes - Start with 0 bribes for every bribe over 5( although you don’t need any in order to win) you gain an extra 10 gold.
Contracted - Immune to most occupation and redirection. You will automatically use Don Armour before the game starts similar to alch.
Day Abilities:
Don Armour - use 1 bribe in order to make yourself death immune tonight.( 1 use)Train - Use 2 bribes in order to gain 1 more use of 1 of your night abilities(except rebound).(infinite)
Night Abilities:
Contracted:
Guard - Prevent non-attack and non-conversion abilities targeting your target gain 1 bribe for all players prevented and 3 bribes for all conversion and attack abilities targeted on the player.( 4 uses)
Intermediate - Occupy a player, preventing them from taking any actions tonight, gain 1 bribe.( 3 uses)
Faction Allegiance - See if a player is a member of the unseen or cult.( 2 uses)
Rebound - Kill a player who voted up unseen or cult( must have been checked in order to use) , gain 3 bribes on a successful kill ( 1 use)
Don’t Know if I should just remove bribe or nah