SFoL 38 - Game Over - Even death may die

It’s fine, it’s just I want a more fun version.

@Solic he needs an ability to cause chaos, or something.

If he fulfills it prematurely, he can win the game by killing the Therapist.

I just realized he has a hard counter. RIP

Still make it even more fun :thinking:

What do you consider fun? :smiley:

Sellsword is fun because you can cause chaos and still win if you die

I always claim paladin or sheriff as sellsword and play as a scorned

Okay I gave him redirection to fit with the neutral offensive theme and “scaring players into another room or action”.

Get rid of the day ability, since he has a hard counter he should always know who is afraid. Up his uses for death immunity to 2.

1-2 use bleed on people he gave afraid.

Then his second ability should be something with a bang. Occupy everyone who visits you tonight, Kill one person of your choice bypassing immunity, and add another negative effect so no one wants him around

That’s for when everyone is afraid

That way people see a disadvantage with letting him live and punishes people for letting him win.

He’s a neutral offensive though, not a Neutral killer. He is supposed to not be that strong.

can you make classes here?

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Fine.

Choose three people to occupy tonight bypassing immunity, as well make one person unable to be healed tonight and add one more effect that’s negative to everyone and not just Bd

I didn’t do this initially, because I didn’t want him to mechanically confirm an evil king if he works with the scum faction.

He’s mainly meant to be a OH NO DONT LET HIM WIN.

Also he should have to use his second night ability to win

No one will let him live for the Kings faction infomation, because he’s such a negative impact if he completes his win condition

Maybe I can make some grand finale effect if he uses his second night ability.

Something that punishes everyone but not like fool, for letting him win

Yeah, it’s pre game anyway